Tinkatink
#0957 in the National Pokédex
Tinkatink
#0957 in the National Pokédex
Stats
Min
Max
HP
50
210
304
Attack
45
85
207
Defense
45
85
207
Sp. Atk
35
67
185
Sp. Def
64
119
249
Speed
58
108
236
Total
297
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Tinkatink
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Tinkatink #0957 | Level 24 | ![]() Tinkatuff #0958 |
![]() Tinkatuff #0958 | Level 28 | ![]() Tinkaton #0959 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Fairy Wind | Fairy | Special | 40 | 100 | 30 | The user stirs up a fairy wind and strikes the target with it. |
| Start | Astonish | Ghost | Physical | 30 | 100 | 15 | An attack that may shock the foe into flinching. |
| 5 | Baby-Doll Eyes | Fairy | Status | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| 8 | Metal Claw | Steel | Physical | 50 | 95 | 35 | An attack that may up user's ATTACK. |
| 11 | Covet | Normal | Physical | 60 | 100 | 25 | Cutely begs to obtain an item held by the foe. |
| 14 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 17 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| 21 | Sweet Kiss | Fairy | Status | - | 75 | 10 | A move that causes confusion. |
| 24 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 27 | Slam | Normal | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 31 | Flash Cannon | Steel | Special | 80 | 100 | 10 | The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. |
| 35 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| 39 | Fake Out | Normal | Physical | 40 | 100 | 10 | A 1st-turn, 1st-strike move that causes flinching. |
| 43 | Flatter | Dark | Status | - | 100 | 15 | Confuses the foe, but raises its SP. ATK. |
| 47 | Skitter Smack | Bug | Physical | 70 | 90 | 10 | The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. |
| 52 | Knock Off | Dark | Physical | 65 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Thunder Wave | Electric | Status | - | 90 | 20 | A move that may cause paralysis. |
| 0 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 0 | Reflect | Psychic | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 0 | Metronome | Normal | Status | - | - | 10 | Randomly uses any POKéMON move. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Encore | Normal | Status | - | 100 | 5 | Makes the foe re peat 2-6 times. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Skill Swap | Psychic | Status | - | - | 10 | The user swaps special abilities with the target. |
| 0 | Fake Tears | Dark | Status | - | 100 | 20 | Feigns crying to sharply lower the foe’s SP. DEF. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 0 | Stealth Rock | Rock | Status | - | - | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| 0 | Foul Play | Dark | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. |
| 0 | Steel Beam | Steel | Special | 140 | 95 | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Pounce | Bug | Physical | 50 | 100 | 20 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Feint | Normal | Physical | 30 | 100 | 10 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Ice Hammer | Ice | Physical | 100 | 90 | 10 | The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. |
| Quash | Dark | Status | - | 100 | 15 | The user suppresses the target and makes its move go last. |
























Special
Physical
Status



