Beartic
#0614 in the National Pokédex • Freezing Pokémon
Beartic
#0614 in the National Pokédex • Freezing Pokémon
Stats
Min
Max
HP
95
300
394
Attack
130
238
394
Defense
80
148
284
Sp. Atk
70
130
262
Sp. Def
80
148
284
Speed
50
94
218
Total
505
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Beartic
Freezing Pokémon
It's Super Effective
Resists
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Cubchoo #0613 | Level 37 | ![]() Beartic #0614 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | Normal | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| Start | Bide | Normal | Physical | - | - | 10 | Waits 2-3 turns & hits back double. |
| Start | Powder Snow | Ice | Special | 40 | 100 | 25 | An attack that may cause freezing. |
| Start | Icy Wind | Ice | Special | 55 | 95 | 15 | An icy attack that lowers SPEED. |
| Start | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
| Start | Aqua Jet | Water | Physical | 40 | 100 | 20 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Start | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
| 9 | Play Nice | Normal | Status | - | - | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| 17 | Fury Swipes | Normal | Physical | 18 | 80 | 15 | Quickly scratches 2-5 times. |
| 21 | Brine | Water | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| 25 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 29 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 30 | Snowscape | Ice | Status | 0 | - | 10 | |
| 33 | Slash | Normal | Physical | 70 | 100 | 20 | Has a high criti cal hit ratio. |
| 36 | Flail | Normal | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 37 | Icicle Crash | Ice | Physical | 85 | 90 | 10 | The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch. |
| 41 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 45 | Blizzard | Ice | Special | 110 | 70 | 5 | An attack that may freeze the foe. |
| 53 | Hail | Ice | Status | - | - | 10 | Summons a hailstorm that strikes every turn. |
| 59 | Thrash | Normal | Physical | 120 | 100 | 10 | Works 2-3 turns and confuses user. |
| 66 | Sheer Cold | Ice | Special | - | 30 | 5 | A chilling attack that causes fainting if it hits. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 0 | Surf | Water | Special | 90 | 100 | 15 | A strong water- type attack. |
| 0 | Ice Beam | Ice | Special | 90 | 100 | 10 | An attack that may freeze the foe. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Strength | Normal | Physical | 80 | 100 | 15 | A powerful physi cal attack. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Rock Smash | Fighting | Physical | 40 | 100 | 15 | An attack that may lower DEFENSE. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Dive | Water | Physical | 80 | 100 | 10 | Dives underwater the first turn and strikes next turn. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Bulk Up | Fighting | Status | - | - | 20 | Bulks up the body to boost both ATTACK and DEFENSE. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Shadow Claw | Ghost | Physical | 70 | 100 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 0 | Stone Edge | Rock | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Hone Claws | Dark | Status | - | - | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Echoed Voice | Normal | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Frost Breath | Ice | Special | 60 | 90 | 10 | The user blows a cold breath on the target. This attack always results in a critical hit. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Power-Up Punch | Fighting | Physical | 40 | 100 | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Mega Punch | Normal | Physical | 80 | 85 | 20 | A powerful punch thrown very hard. |
| 0 | Mega Kick | Normal | Physical | 120 | 75 | 5 | A powerful kicking attack. |
| 0 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 0 | Encore | Normal | Status | - | 100 | 5 | Makes the foe re peat 2-6 times. |
| 0 | Icicle Spear | Ice | Physical | 25 | 100 | 30 | Attacks the foe by firing 2 to 5 icicles in a row. |
| 0 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| 0 | Avalanche | Ice | Physical | 60 | 100 | 10 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| 0 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 0 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 0 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| 0 | Liquidation | Water | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Reversal | Fighting | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 0 | Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| 0 | Metal Claw | Steel | Physical | 50 | 95 | 35 | An attack that may up user's ATTACK. |
| 0 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 0 | Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| 0 | Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| 0 | X-Scissor | Bug | Physical | 80 | 100 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| 0 | Snarl | Dark | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Trailblaze | Grass | Physical | 50 | 100 | 20 | |
| 0 | Chilling Water | Water | Special | 50 | 100 | 20 |















Status
Physical
Special











