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Pt / Pokédex

Minun

Minun

#312 in the Platinum Pokédex • Cheering Pokémon

Minun

#312 in the Platinum Pokédex • Cheering Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

40

76

196

Defense

50

94

218

Sp. Atk

75

139

273

Sp. Def

85

157

295

Speed

95

175

317

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Plusle

Volbeat

Minun normal sprite

Normal

Shiny Minun sprite

Shiny

Minun

Cheering Pokémon

#312
Electric

Height

0.4 m (1'04")

Weight

4.2 kg (9.3 lbs)

Abilities

Minus

It's Super Effective

Damage multipliers Minun takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Spe
Catch rate
200
Base Exp.
142

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Fairy
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It cheers on friends. If its friends are losing, its body lets off more and more sparks.

Evolution

Evolution requirements shown in a compact table or chain view.
Minun

Minun

#312

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartGrowlNormalStatus-10040

The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.

3Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

7Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

10Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

15SparkElectricPhysical6510020

The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.

17EncoreNormalStatus-1005

The user compels the foe to keep using only the move it last used for three to seven turns.

21CharmNormalStatus-10020

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

24CopycatNormalStatus--20

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

29SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

31Fake TearsDarkStatus-10020

The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.

35ChargeElectricStatus--20

The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.

38ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

42Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting, passing along any stat changes.

44AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

48Trump CardNormalSpecial--5

The fewer PP this move has, the more power it has for attack.

51Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM57Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
SingNormalStatus-5515

A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.

SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Sweet KissNormalStatus-7510

The user kisses the foe with a sweet, angelic cuteness that causes confusion.

WishNormalStatus--10

A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.

Traits

Ability options available to this Pokémon in this game.

Minus

Ability Slot 1

Boosts Sp. Atk if another Pokémon has Plus.

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

#311

Plusle

#313

Volbeat

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