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Pt / Pokédex

Lucario

Lucario

#116 in the Platinum Pokédex • Aura Pokémon

Lucario

#116 in the Platinum Pokédex • Aura Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

110

202

350

Defense

70

130

262

Sp. Atk

115

211

361

Sp. Def

70

130

262

Speed

90

166

306

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Riolu

Hippopotas

Lucario normal sprite

Normal

Shiny Lucario sprite

Shiny

Lucario

Aura Pokémon

#116
FightingSteel

Height

1.2 m (3'11")

Weight

54 kg (119 lbs)

Abilities

SteadfastInner Focus

It's Super Effective

Damage multipliers Lucario takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Fighting

Ground

Resists

Poison

Bug

0.25×

Rock

0.25×

Dark

0.25×

Normal

0.5×

Grass

0.5×

Ice

0.5×

Ghost

0.5×

Dragon

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Extended Sinnoh #116
EV yield
1 Atk, 1 SpA
Catch rate
45
Base Exp.
184

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldHuman-Like
Gender
87.5% male
12.5% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

A well-trained one can sense auras to identify and take in the feelings of creatures over half a mile away.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Riolu

Riolu

#115

High friendship, day

Lucario

Lucario

#116

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartQuick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

StartForesightNormalStatus--40

Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.

StartDetectFightingStatus--5

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

StartMetal ClawSteelPhysical509535

The foe is raked with steel claws. It may also raise the user’s Attack stat.

StartDark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

6CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

11Force PalmFightingPhysical6010010

The foe is attacked with a shock wave. It may also leave the target paralyzed.

15FeintNormalPhysical5010010

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

19Bone RushGroundPhysical258010

The user strikes at the foe with a hard bone two to five times in a row.

24Metal SoundSteelStatus-8540

A horrible sound like scraping metal is emitted to sharply reduce the foe’s Sp. Def stat.

29Me FirstNormalStatus0-20

The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power.

33Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

37Aura SphereFightingSpecial90-20

The user looses a blast of aura power from deep within its body. This move is certain to hit.

42Close CombatFightingPhysical1201005

The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def.

47Dragon PulseDragonSpecial9010010

The foe is attacked with a shock wave generated by the user’s gaping mouth.

51Extreme SpeedNormalPhysical801005

The user charges the foe at blinding speed. This attack always goes before any other move.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM59Dragon PulseDragonSpecial9010010

The foe is attacked with a shock wave generated by the user’s gaping mouth.

TM60Drain PunchFightingPhysical601005

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM79Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

Vacuum WaveFightingSpecial4010030

The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Steadfast

Ability Slot 1

Raises Speed each time the Pokémon flinches.

Raises Speed one stage upon flinching.

Inner Focus

Ability Slot 2

The Pokémon is protected from flinching.

Prevents flinching.

#115

Riolu

#122

Hippopotas

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