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Pt / Pokédex

Arceus

Arceus

#493 in the Platinum Pokédex • Alpha Pokémon

Arceus

#493 in the Platinum Pokédex • Alpha Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

120

350

444

Attack

120

220

372

Defense

120

220

372

Sp. Atk

120

220

372

Sp. Def

120

220

372

Speed

120

220

372

Total

720

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Shaymin Sky

Bulbasaur

Arceus normal sprite

Normal

Shiny Arceus sprite

Shiny

Arceus

Alpha Pokémon

#493
Normal

Height

3.2 m (10'06")

Weight

320 kg (705.5 lbs)

Abilities

Multitype

It's Super Effective

Damage multipliers Arceus takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 HP
Catch rate
3
Base Exp.
324

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It is said to have emerged from an egg in a place where there was nothing, then shaped the world.

Evolution

Evolution requirements shown in a compact table or chain view.
Arceus

Arceus

#493

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Platinum
LocationMethodLevelChanceConditions

Hall of Origin

Static encounter, only one chance80100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSeismic TossFightingPhysical-10020

The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level.

StartCosmic PowerPsychicStatus--20

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

StartNatural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

StartPunishmentDarkPhysical601005

This attack’s power increases the more the foe has powered up with stat changes.

10GravityPsychicStatus--5

Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.

20Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

30Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

40Extreme SpeedNormalPhysical801005

The user charges the foe at blinding speed. This attack always goes before any other move.

50RefreshNormalStatus--20

The user rests to cure itself of a poisoning, burn, or paralysis.

60Future SightPsychicSpecial809015

Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

70RecoverNormalStatus--5

A self-healing move. The user restores its own HP by up to half of its max HP.

80Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

90Perish SongNormalStatus--5

Any Pokémon that hears this song faints in three turns unless it switches out of battle.

100JudgmentNormalSpecial10010010

The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM02Dragon ClawDragonPhysical8010015

The user slashes the foe with huge, sharp claws.

TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM05RoarNormalStatus-10020

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM09Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM34Shock WaveElectricSpecial60-20

The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM55BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

TM57Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM59Dragon PulseDragonSpecial9010010

The foe is attacked with a shock wave generated by the user’s gaping mouth.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM62Silver WindBugSpecial601005

The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

TM66PaybackDarkPhysical5010010

If the user can use this attack after the foe attacks, its power is doubled.

TM67RecycleNormalStatus--10

The user recycles a single-use item that has been used in battle so it can be used again.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.

TM72AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the foe. It causes paralysis if it hits.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

TM79Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM84Poison JabPoisonPhysical8010020

The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM85Dream EaterPsychicSpecial10010015

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM02FlyFlyingPhysical909515

The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

HM03SurfWaterSpecial9510015

It swamps the entire battlefield with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM05DefogFlyingStatus--15

Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

HM07WaterfallWaterPhysical8010015

The user charges the foe at an awesome speed. It can also be used to climb a waterfall.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

DiveWaterPhysical8010010

A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.

Draco MeteorDragonSpecial140905

Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

The foe slams the target with its steel-hard head. It may also make the target flinch.

Last ResortNormalPhysical1301005

This move can be used only after the user has used all the other moves it knows in the battle.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

Ominous WindGhostSpecial601005

The user creates a gust of repulsive wind. It may also raise all the user’s stats at once.

OutrageDragonPhysical12010015

The user rampages and attacks for two to three turns. However, it then becomes confused.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

TrickPsychicStatus-10010

The user catches the foe off guard and swaps the foe’s held item with its own.

TwisterDragonSpecial4010020

The user whips up a vicious twister to tear at the foe. It may also make the foe flinch.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and rams the foe. It may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Multitype

Ability Slot 1

Changes type to match the held Plate.

Changes Arceus's type and form to match its held Plate.

#492

Shaymin Sky

#1

Bulbasaur

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