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Skrelp

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Skrelp in Pokémon Omega Ruby & Alpha Sapphire

#690 in the Omega Ruby and Alpha Sapphire Pokédex • Mock Kelp Pokémon

Skrelp in the National Pokédex

Pokédex entries

Omega Ruby

Camouflaged as rotten kelp, they spray liquid poison on prey that approaches unawares and then finish it off.

Alpha Sapphire

It looks just like rotten kelp. It hides from foes while storing up power for its evolution.

Pokémon details

Types

PoisonWater

Category

Mock Kelp Pokémon

Height

0.5 m (1'08")

Weight

7.3 kg (16.1 lbs)

National Pokédex

#0690

Skrelp in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

60

112

240

Defense

60

112

240

Sp. Atk

60

112

240

Sp. Def

60

112

240

Speed

30

58

174

Total

320

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Skrelp, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 SpD
Catch rate
225
Base Exp.
64

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Skrelp

Skrelp

#690

Level 48

Dragalge

Dragalge

#691

Wild encounter

Omega Ruby exclusive

Exclusive to Omega Ruby, where it appears as a hidden Pokémon while Surfing on Routes 105, 106, 107, 108, and 109. In Alpha Sapphire, trade one over from Omega Ruby.

Omega Ruby
LocationMethodLevelChanceConditions

Route 105

DexNav hidden Pokémon25-

Foreign hidden Pokémon become available to DexNav after resolving the Groudon/Kyogre crisis; obtaining the National Pokédex itself is not required. Levels shown are the base encounter-table levels, not a promise of every DexNav search level.

Route 106

DexNav hidden Pokémon25-

Foreign hidden Pokémon become available to DexNav after resolving the Groudon/Kyogre crisis; obtaining the National Pokédex itself is not required. Levels shown are the base encounter-table levels, not a promise of every DexNav search level.

Route 107

DexNav hidden Pokémon25-

Foreign hidden Pokémon become available to DexNav after resolving the Groudon/Kyogre crisis; obtaining the National Pokédex itself is not required. Levels shown are the base encounter-table levels, not a promise of every DexNav search level.

Route 108

DexNav hidden Pokémon25-

Foreign hidden Pokémon become available to DexNav after resolving the Groudon/Kyogre crisis; obtaining the National Pokédex itself is not required. Levels shown are the base encounter-table levels, not a promise of every DexNav search level.

Route 109

DexNav hidden Pokémon25-

Foreign hidden Pokémon become available to DexNav after resolving the Groudon/Kyogre crisis; obtaining the National Pokédex itself is not required. Levels shown are the base encounter-table levels, not a promise of every DexNav search level.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal5010035
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
StartSmokescreen

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Normal-10020
5Feint Attack

The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.

Dark60-20
9Tail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Normal-10030
12Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats.

Water4010030
15Acid

The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison4010030
19Camouflage

The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave.

Normal--20
23Poison Tail

The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Poison5010025
25Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020
28Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
32Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
35Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
38Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
42Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805
49Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Omega Ruby and Alpha Sapphire.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM09Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM24Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM34Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison9510010
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-9015
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Secret Power

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

Normal7010020
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20
HM03Surf

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

Water9010015
HM05Waterfall

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Water8010015
HM07Dive

Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.

Water8010010

Moves this Pokémon can learn from move tutors in this game.
Class
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying85855
Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010
Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison120805
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric60-20
Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water6010020

Moves this Pokémon can inherit through breeding or similar methods.
Class
Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--20
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice--30
Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010
Toxic Spikes

The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle.

Poison--20
Venom Drench

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Poison-10020

Ability options available to this Pokémon in this game.

Poison Point

Ability Slot 1

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Poison Touch

Ability Slot 2

May poison a target when the Pokémon makes contact.

Has a 30% chance of poisoning target Pokémon upon contact.

Adaptability(Hidden Ability)

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

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