Larvitar
#249 in the HeartGold & SoulSilver Pokédex • Rock Skin Pokémon
Larvitar
#249 in the HeartGold & SoulSilver Pokédex • Rock Skin Pokémon
Stats
Min
Max
HP
50
210
304
Attack
64
119
249
Defense
50
94
218
Sp. Atk
45
85
207
Sp. Def
50
94
218
Speed
41
78
199
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Updated Johto #249 |
|---|---|
| EV yield | 1 Atk |
| Catch rate | 45 |
| Base Exp. | 60 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 40 (10,240 steps) |
Lore

HeartGold
It feeds on soil. After it has eaten a large mountain, it falls asleep so it can grow.

SoulSilver
It is born deep underground. It can’t emerge until it has entirely consumed the soil around it.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Larvitar #249 | Level 30 | ![]() Pupitar #250 |
![]() Pupitar #250 | Level 55 | ![]() Tyranitar #251 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 30 | 5% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 15 | 1% | - |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | In the morning |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | During the day |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (2F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (1F top) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (4F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (1F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (mountainside) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (3F) | Walking in tall grass or a cave | 15 | 1% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 30 | 5% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 20 | 4% | - |
Mt. Silver Mount Silver (top) | Walking in tall grass or a cave | 15 | 1% | - |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | In the morning |
Johto Safari Zone Safari Zone Mountain | Walking in tall grass or a cave | 17 | 10% | During the day |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. |
| Start | Bite | ![]() | Physical | 60 | 100 | 25 | The foe is bitten with viciously sharp fangs. It may make the target flinch. |
| 5 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| 10 | Screech | ![]() | Status | - | 85 | 40 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| 14 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| 19 | Scary Face | ![]() | Status | - | 90 | 10 | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| 23 | Thrash | ![]() | Physical | 90 | 100 | 20 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| 28 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| 32 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 37 | Crunch | ![]() | Physical | 80 | 100 | 15 | The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. |
| 41 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| 46 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| 50 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM28 | Dig | ![]() | Physical | 80 | 100 | 10 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sand storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM66 | Payback | ![]() | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| TM69 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM76 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM79 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM06 | Rock Smash | ![]() | Physical | 40 | 100 | 15 | The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Spite | ![]() | Status | - | 100 | 10 | The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense. |
| Uproar | ![]() | Special | 50 | 100 | 10 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Assurance | ![]() | Physical | 50 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all the other types. |
| Dragon Dance | ![]() | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Focus Energy | ![]() | Status | - | - | 30 | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
| Iron Defense | ![]() | Status | - | - | 15 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| Outrage | ![]() | Physical | 120 | 100 | 15 | The user rampages and attacks for two to three turns. However, it then becomes confused. |
| Pursuit | ![]() | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Stomp | ![]() | Physical | 65 | 100 | 20 | The foe is stomped with a big foot. It may also make the target flinch. |
Traits
Guts
Ability Slot 1
Boosts Attack if there is a status problem.
Increases Attack to 1.5× with a major status ailment.
















































Status
Physical
Special








