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HG/SS / Pokédex

Delibird

Delibird

#194 in the HeartGold & SoulSilver Pokédex • Delivery Pokémon

Delibird

#194 in the HeartGold & SoulSilver Pokédex • Delivery Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

45

200

294

Attack

55

103

229

Defense

45

85

207

Sp. Atk

65

121

251

Sp. Def

45

85

207

Speed

75

139

273

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Octillery

Mantine

Delibird normal sprite

Normal

Shiny Delibird sprite

Shiny

Delibird

Delivery Pokémon

#194
IceFlying

Height

0.9 m (2'11")

Weight

16 kg (35.3 lbs)

Abilities

Vital SpiritHustle

It's Super Effective

Damage multipliers Delibird takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Rock

Fire

Electric

Steel

Resists

Ground

Grass

0.5×

Bug

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #194
EV yield
1 Spe
Catch rate
45
Base Exp.
116

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon HeartGold box art

HeartGold

It carries food all day long. There are tales about lost people who were saved by its stored food.

Pokémon SoulSilver box art

SoulSilver

It nests at the edge of sharp cliffs. It spends all day carrying food to its awaiting chicks.

Evolution

Evolution requirements shown in a compact table or chain view.
Delibird

Delibird

#194

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
SoulSilver
LocationMethodLevelChanceConditions

Ice Path

Ice Path (1F)

Walking in tall grass or a cave2210%

Radio off

Ice Path

Ice Path (1F)

Walking in tall grass or a cave2210%

Radio off

Ice Path

Ice Path (B1F)

Walking in tall grass or a cave2210%

Radio off

Ice Path

Ice Path (B1F)

Walking in tall grass or a cave2210%

Radio off

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave2310%

Radio off

Ice Path

Ice Path (B2F)

Walking in tall grass or a cave2310%

Radio off

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave2310%

Radio off

Ice Path

Ice Path (B3F)

Walking in tall grass or a cave2310%

Radio off

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPresentNormalPhysical-9015

The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM03Water PulseWaterSpecial6010020

The user attacks the foe with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the foe. It may also freeze the target solid.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water- type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM67RecycleNormalStatus--10

The user recycles a held item that has been used in battle so it can be used again.

TM72AvalancheIcePhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM88PluckFlyingPhysical6010020

The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM02FlyFlyingPhysical909515

The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.

Gunk ShotPoisonPhysical120705

The user shoots filthy garbage at the foe to attack. It may also poison the target.

HeadbuttNormalPhysical7010015

The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Seed BombGrassPhysical8010015

The user slams a barrage of hard- shelled seeds down on the foe from above.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sky AttackFlyingPhysical140905

A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Aurora BeamIceSpecial6510020

The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.

Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.

Future SightPsychicSpecial809015

Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

Ice BallIcePhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

Ice PunchIcePhysical7510015

The foe is punched with an icy fist. It may leave the target frozen.

Ice ShardIcePhysical4010030

The user flash freezes chunks of ice and hurls them. This move always goes first.

Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Rapid SpinNormalPhysical2010040

A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.

SplashNormalStatus--40

The user just flops and splashes around to no effect at all...

Traits

Ability options available to this Pokémon in this game.

Vital Spirit

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Hustle

Ability Slot 2

Boosts the Attack stat, but lowers accuracy.

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

#175

Octillery

#202

Mantine

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