Edition differences: original GBA and Nintendo Switch (2026)
Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.
GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.
Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.
Wynaut
#360 in the National Pokédex • Bright Pokémon
Pokédex entries
FireRed
It tends to move in a pack with others. They cluster in a tight group to sleep in a cave.
LeafGreen
It tends to move in a pack with others. They cluster in a tight group to sleep in a cave.
Details
Type

Category
Ability
Height
Weight
National Pokédex
Stats
Min
Max
HP
95
300
394
Attack
23
45
159
Defense
48
90
214
Sp. Atk
23
45
159
Sp. Def
48
90
214
Speed
23
45
159
Total
260
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Game availability
Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.
Growth
| EV yield | 1 HP |
|---|---|
| Catch rate | 125 |
| Base Exp. | 44 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,375 steps) |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Wynaut #360 | Level 15 Requires the National Pokédex. | ![]() Wobbuffet #202 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Splash | ![]() | Status | - | - | 40 | The user just flops and splashes around without having any effect. |
| Start | Charm | ![]() | Status | - | 100 | 20 | The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK. |
| Start | Encore | ![]() | Status | - | 100 | 5 | Makes the foe use the move it last used repeatedly for two to six turns. |
| 15 | Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical hit with double the damage. |
| 15 | Destiny Bond | ![]() | Status | - | - | 5 | If the user faints, the foe delivering the final hit also faints. |
| 15 | Safeguard | ![]() | Status | - | - | 25 | It protects the user’s party from all status problems for five turns. |
| 15 | Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that pays back the foe’s special attack double. |
Traits
Shadow Tag
Prevents the foe’s escape.







































Status
Physical
Special

