| TM04 | Calm Mind |  | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic |  | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | Type varies | Varies By Type | 30–70 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day |  | Status | - | - | 5 | Boosts the power of FIRE-type moves for 5 turns. |
| TM12 | Taunt |  | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM17 | Protect |  | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance |  | Status | - | - | 5 | Boosts the power of WATER-type moves for 5 turns. |
| TM21 | Frustration |  | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM24 | Thunderbolt |  | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder |  | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return |  | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic |  | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball |  | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team |  | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave |  | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM40 | Aerial Ace |  | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM41 | Torment |  | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade |  | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power |  | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest |  | Status | - | - | 10 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract |  | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief |  | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM48 | Skill Swap |  | Status | - | - | 10 | The user swaps special abilities with the target. |
| TM49 | Snatch |  | Status | - | - | 10 | Steals the effects of the move the target uses next. |
| HM05 | Flash |  | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |