BD/SP / Pokédex

Staravia

Back to Pokédex

Staravia in Pokémon Brilliant Diamond & Shining Pearl

#11 in the Brilliant Diamond and Shining Pearl Pokédex • Starling Pokémon

Staravia in the National Pokédex

Pokédex entries

Brilliant Diamond

It flies around forests and fields in search of bug Pokémon. It stays within a huge flock.

Shining Pearl

It lives in forests and fields. Squabbles over territory occur when flocks collide.

Pokémon details

Types

NormalFlying

Category

Starling Pokémon

Height

0.6 m (2'00")

Weight

15.5 kg (34.2 lbs)

National Pokédex

#0397

Pokédex

#11

Staravia in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

75

139

273

Defense

50

94

218

Sp. Atk

40

76

196

Sp. Def

40

76

196

Speed

80

148

284

Total

340

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Staravia, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Sinnoh #11
EV yield
2 Spe
Catch rate
120
Base Exp.
119

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Starly

Starly

#10

Level 14

Staravia

Staravia

#11

Staravia

Staravia

#11

Level 34

Staraptor

Staraptor

#12

Known encounter locations for this Pokémon in this game.
Brilliant Diamond
LocationMethodLevelChanceConditions

Route 209

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 209

Walking16-1825%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 209

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-1825%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-185%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-3625%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-3625%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-365%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-5425%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-5425%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking1620%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking16-1740%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking16-1720%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-2215%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-2215%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-225%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Great Marsh

Great Marsh — Daily changing Pokémon

Walking22-2610%

Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex.

Shining Pearl
LocationMethodLevelChanceConditions

Route 209

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 209

Walking16-1825%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 209

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-1815%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-1825%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Route 212

Route 212 — North

Walking17-185%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-3625%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-3625%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Lake Valor

Walking34-365%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-5425%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-5425%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Sendoff Spring

Walking52-545%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking1620%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking16-1740%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Trophy Garden

Walking16-1720%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-2215%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-2215%

Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool.

Valor Lakefront

Walking21-225%

Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool.

Great Marsh

Great Marsh — Daily changing Pokémon

Walking22-2610%

Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

Normal4010035
StartGrowl

Normal-10040
StartQuick Attack

Normal4010030
5Quick Attack

Normal4010030
9Wing Attack

Flying6010035
13Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
18Endeavor

Normal-1005
23Whirlwind

Normal--20
28Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
33Take Down

Normal908520
38Agility

Psychic--30
43Brave Bird

Flying12010015
48Final Gambit

Fighting-1005

Moves this Pokémon can learn from Technical Machines in Pokémon Brilliant Diamond and Shining Pearl.
Class
TM10Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM17Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

Dark6010025
TM47Steel Wing

The target is hit with wings of steel. This may also raise the user's Defense stat.

Steel709025
TM51Roost

The user lands and rests its body. This move restores the user's HP by up to half of its max HP.

Flying--10
TM58Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TM82Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Normal-8515
TM88Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.

Normal--10
TM94Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying909515
TM97Defog

A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Flying--15

Each row is an individual acquisition option, not proof that every four-move combination is legal. Pokémon HOME uses destination-specific movesets; earlier-game moves are not automatically retained in BDSP.
Class
Astonish

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ghost3010015
Astonish

Learn before evolving, then retain the move.

Ghost3010015
Detect

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting--5
Detect

Learn before evolving, then retain the move.

Fighting--5
Double-Edge

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal12010015
Double-Edge

Learn before evolving, then retain the move.

Normal12010015
Feather Dance

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Flying-10015
Feather Dance

Learn before evolving, then retain the move.

Flying-10015
Fury Attack

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal158520
Fury Attack

Learn before evolving, then retain the move.

Normal158520
Revenge

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Fighting6010010
Revenge

Learn before evolving, then retain the move.

Fighting6010010
Sand Attack

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Ground-10015
Sand Attack

Learn before evolving, then retain the move.

Ground-10015
Uproar

Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient.

Normal9010010
Uproar

Learn before evolving, then retain the move.

Normal9010010

Ability options available to this Pokémon in this game.

Intimidate

Ability Slot 1

Lowers opposing Pokémon’s Attack by one stage on entry.

Reckless(Hidden Ability)

Strengthens recoil moves to 1.2× their power.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase