Staravia in Pokémon Brilliant Diamond & Shining Pearl
#11 in the Brilliant Diamond and Shining Pearl Pokédex • Starling Pokémon
Staravia in the National PokédexPokédex entries
Brilliant Diamond
It flies around forests and fields in search of bug Pokémon. It stays within a huge flock.
Shining Pearl
It lives in forests and fields. Squabbles over territory occur when flocks collide.
Pokémon details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Staravia in Other Games
National Dex pageMin
Max
HP
55
220
314
Attack
75
139
273
Defense
50
94
218
Sp. Atk
40
76
196
Sp. Def
40
76
196
Speed
80
148
284
Total
340
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Original Sinnoh #11 |
|---|---|
| EV yield | 2 Spe |
| Catch rate | 120 |
| Base Exp. | 119 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Starly #10 | Level 14 | ![]() Staravia #11 |
![]() Staravia #11 | Level 34 | ![]() Staraptor #12 |
Brilliant Diamond| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 209 | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 209 | Walking | 16-18 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 209 | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16-17 | 40% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16-17 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 15% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Great Marsh Great Marsh — Daily changing Pokémon | Walking | 22-26 | 10% | Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex. |
Shining Pearl| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 209 | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 209 | Walking | 16-18 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 209 | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Route 212 Route 212 — North | Walking | 17-18 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Lake Valor | Walking | 34-36 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 25% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 25% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Sendoff Spring | Walking | 52-54 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16-17 | 40% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Trophy Garden | Walking | 16-17 | 20% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 15% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Morning (04:00–09:59)., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 15% | Day (10:00–19:59)., Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Ordinary encounter table; active special replacements can alter the pool. |
Valor Lakefront | Walking | 21-22 | 5% | Level ranges show publisher minimum/maximum bounds; not every intermediate level necessarily occurs. Exact slot levels and conditional pool replacements are not fully verified., Night (20:00–03:59)., Ordinary encounter table; active special replacements can alter the pool. |
Great Marsh Great Marsh — Daily changing Pokémon | Walking | 22-26 | 10% | Area-selection chance:3/32. If already present, add ten percentage points to the ordinary species rate; lower Marill and Quagsire by five percentage points each., Bulbapedia BDSP daily table; Serebii gives 20–26 and different Drapion/Toxicroak National Dex placement. Precise original selector/guard untraced., Daily choice in an area; only levels 22/24/26 occur. Displayed 10% is the added conditional wild slot, not the daily area-selection probability., May be selected before or after the National Pokédex. |
| Class | ||||||
|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | ![]() | 40 | 100 | 35 |
| Start | Growl | ![]() | ![]() | - | 100 | 40 |
| Start | Quick Attack | ![]() | ![]() | 40 | 100 | 30 |
| 5 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 |
| 9 | Wing Attack | ![]() | ![]() | 60 | 100 | 35 |
| 13 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| 18 | Endeavor | ![]() | ![]() | - | 100 | 5 |
| 23 | Whirlwind | ![]() | ![]() | - | - | 20 |
| 28 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| 33 | Take Down | ![]() | ![]() | 90 | 85 | 20 |
| 38 | Agility | ![]() | ![]() | - | - | 30 |
| 43 | Brave Bird | ![]() | ![]() | 120 | 100 | 15 |
| 48 | Final Gambit | ![]() | ![]() | - | 100 | 5 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM10 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | ![]() | ![]() | - | - | 30 |
| TM11 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | ![]() | ![]() | - | - | 5 |
| TM17 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM18 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 |
| TM32 | Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ![]() | ![]() | - | - | 15 |
| TM40 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | ![]() | ![]() | 60 | - | 20 |
| TM42 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM44 | Rest The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM45 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM46 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 |
| TM47 | Steel Wing The target is hit with wings of steel. This may also raise the user's Defense stat. | ![]() | ![]() | 70 | 90 | 25 |
| TM51 | Roost The user lands and rests its body. This move restores the user's HP by up to half of its max HP. | ![]() | ![]() | - | - | 10 |
| TM58 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM82 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TM87 | Swagger The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | ![]() | ![]() | - | 85 | 15 |
| TM88 | Pluck The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | ![]() | ![]() | 60 | 100 | 20 |
| TM89 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ![]() | ![]() | 70 | 100 | 20 |
| TM90 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | ![]() | ![]() | - | - | 10 |
| TM94 | Fly The user flies up into the sky and then strikes its target on the next turn. | ![]() | ![]() | 90 | 95 | 15 |
| TM97 | Defog A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ![]() | ![]() | - | - | 15 |
| Class | |||||
|---|---|---|---|---|---|
| Astonish Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 30 | 100 | 15 |
| Astonish Learn before evolving, then retain the move. | ![]() | ![]() | 30 | 100 | 15 |
| Detect Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 5 |
| Detect Learn before evolving, then retain the move. | ![]() | ![]() | - | - | 5 |
| Double-Edge Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 120 | 100 | 15 |
| Double-Edge Learn before evolving, then retain the move. | ![]() | ![]() | 120 | 100 | 15 |
| Feather Dance Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | 100 | 15 |
| Feather Dance Learn before evolving, then retain the move. | ![]() | ![]() | - | 100 | 15 |
| Fury Attack Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 15 | 85 | 20 |
| Fury Attack Learn before evolving, then retain the move. | ![]() | ![]() | 15 | 85 | 20 |
| Revenge Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 60 | 100 | 10 |
| Revenge Learn before evolving, then retain the move. | ![]() | ![]() | 60 | 100 | 10 |
| Sand Attack Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | - | 100 | 15 |
| Sand Attack Learn before evolving, then retain the move. | ![]() | ![]() | - | 100 | 15 |
| Uproar Nursery sharing: two Pokémon of the same species, with an empty move slot on the recipient. | ![]() | ![]() | 90 | 100 | 10 |
| Uproar Learn before evolving, then retain the move. | ![]() | ![]() | 90 | 100 | 10 |
Intimidate
Ability Slot 1
Lowers opposing Pokémon’s Attack by one stage on entry.
Reckless(Hidden Ability)
Strengthens recoil moves to 1.2× their power.


















































