| Air Cutter |  | Special | 60 | 95 | 25 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |
| Astonish |  | Physical | 30 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
| Captivate |  | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Detect |  | Status | - | - | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Double-Edge |  | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Endure |  | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Feather Dance |  | Status | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |
| Foresight |  | Status | - | - | 40 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Fury Attack |  | Physical | 15 | 85 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Mirror Move |  | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user counters the target by mimicking the target’s last move. |
| Mud-Slap |  | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Natural Gift |  | Physical | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Ominous Wind |  | Special | 60 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once. |
| Pluck |  | Physical | 60 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Pursuit |  | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The power of this attack move is doubled if it’s used on a target that’s switching out of battle. |
| Retaliate |  | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
| Revenge |  | Physical | 60 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
| Sand Attack |  | Status | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Sand is hurled in the target’s face, reducing the target’s accuracy. |
| Secret Power |  | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Swift |  | Special | 60 | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Twister |  | Special | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch. |