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Pidove

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Pidove in Pokémon Black & White

#25 in the Unova Pokédex • Tiny Pigeon Pokémon

Pidove in the National Pokédex

Pokédex entries

Pokémon Black

Each follows its Trainer’s orders as best it can, but they sometimes fail to understand complicated commands.

Pokémon White

These Pokémon live in cities. They are accustomed to people. Flocks often gather in parks and plazas.

Pokémon details

Types

NormalFlying

Category

Tiny Pigeon Pokémon

Height

0.3 m (1'00")

Weight

2.1 kg (4.6 lbs)

National Pokédex

#0519

Pokédex

#25

Pidove in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

55

103

229

Defense

50

94

218

Sp. Atk

36

69

188

Sp. Def

30

58

174

Speed

43

81

203

Total

264

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pidove, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #25
EV yield
1 Atk
Catch rate
255
Base Exp.
53

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pidove

Pidove

#25

Level 21

Tranquill

Tranquill

#26

Tranquill

Tranquill

#26

Level 32

Unfezant

Unfezant

#27

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Pinwheel Forest

Pinwheel Forest (outside)

Walking in tall grass or a cave1220%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in tall grass or a cave1310%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in dark grass1420%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in dark grass1510%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in tall grass or a cave1510%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in tall grass or a cave165%

-

Route 3

Road 3

Walking in tall grass or a cave820%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in tall grass or a cave105%

-

Route 3

Road 3

Walking in tall grass or a cave114%

-

Route 3

Road 3

Walking in tall grass or a cave111%

-

Route 3

Road 3

Walking in dark grass1020%

-

Route 3

Road 3

Walking in dark grass1110%

-

Route 3

Road 3

Walking in dark grass125%

-

Route 3

Road 3

Walking in dark grass134%

-

Route 3

Road 3

Walking in dark grass131%

-

White
LocationMethodLevelChanceConditions

Pinwheel Forest

Pinwheel Forest (outside)

Walking in tall grass or a cave1220%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in tall grass or a cave1310%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in dark grass1420%

-

Pinwheel Forest

Pinwheel Forest (outside)

Walking in dark grass1510%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in tall grass or a cave1510%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in tall grass or a cave165%

-

Route 3

Road 3

Walking in tall grass or a cave820%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in tall grass or a cave105%

-

Route 3

Road 3

Walking in tall grass or a cave114%

-

Route 3

Road 3

Walking in tall grass or a cave111%

-

Route 3

Road 3

Walking in dark grass1020%

-

Route 3

Road 3

Walking in dark grass1110%

-

Route 3

Road 3

Walking in dark grass125%

-

Route 3

Road 3

Walking in dark grass134%

-

Route 3

Road 3

Walking in dark grass131%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying4010035
4Growl

The user growls in an endearing way, making the opposing team less wary. The foes’ Attack stats are lowered.

Normal-10040
8Leer

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Normal-10030
11Quick Attack

The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

Normal4010030
15Air Cutter

The user launches razor-like wind to slash the opposing team. Critical hits land more easily.

Flying559525
18Roost

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

Flying--10
22Detect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Fighting--5
25Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
29Air Slash

The user attacks with a blade of air that slices even the sky. It may also make the target flinch.

Flying759520
32Razor Wind

A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Normal8010010
36Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying-10015
39Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
43Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
46Tailwind

The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.

Flying--30
50Sky Attack

A second-turn attack move where critical hits land more easily. It may also make the target flinch.

Flying140905

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM40Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM49Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.

Normal4010015
TM83Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM88Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
TM89U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
HM02Fly

The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.

Flying909515

Moves this Pokémon can inherit through breeding or similar methods.
Class
Bestow

The user passes its held item to the target when the target isn’t holding an item.

Normal--15
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic-6020
Lucky Chant

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Normal--30
Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal--5
Steel Wing

The target is hit with wings of steel. It may also raise the user’s Defense stat.

Steel709025
Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010
Wish

One turn after this move is used, the target’s HP is restored by half the user’s maximum HP.

Normal--10

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Heat Wave

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

Fire1009010

Trade from Black 2 or White 2

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Big Pecks

Ability Slot 1

Protects the Pokémon from Defense-lowering attacks.

Protects against Defense drops.

Super Luck

Ability Slot 2

Heightens the critical- hit ratios of moves.

Raises moves' critical hit rates one stage.

Rivalry(Hidden Ability)

Deals more damage to a Pokémon of same gender.

Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.

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