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B2/W2 / Pokédex

Graveler

Back to Pokédex

Graveler

#75 in the Black 2 and White 2 Pokédex • Rock Pokémon

Graveler sprite

Normal

Shiny Graveler sprite

Shiny

Pokédex entries

Pokémon Black 2

It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.

Pokémon White 2

It rolls on mountain paths to move. Once it builds momentum, no Pokémon can stop it without difficulty.

Details

Types

RockGround

Category

Rock Pokémon

Height

1 m (3'03")

Weight

105 kg (231.5 lbs)

National Pokédex

#0075

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

95

175

317

Defense

115

211

361

Sp. Atk

45

85

207

Sp. Def

45

85

207

Speed

35

67

185

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Graveler, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Def
Catch rate
120
Base Exp.
137

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Geodude

Geodude

#74

Level 25

Graveler

Graveler

#75

Graveler

Graveler

#75

Trade

Golem

Golem

#76

Held Items

Items this Pokémon may hold when encountered in the wild.
Black 2
5%
White 2
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

StartRock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

4Mud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

8Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

11Rock ThrowRockPhysical509015

The user picks up and throws a small rock at the target to attack.

15MagnitudeGroundPhysical-10030

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

18RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes stronger each time it hits.

22Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

27Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

31Self-DestructNormalPhysical2001005

The user attacks everything around it by causing an explosion. The user faints upon using this move.

36BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

42Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

47EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

53ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

58Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

64Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM64ExplosionNormalPhysical2501005

The user explodes to inflict damage on those around it. The user faints upon using this move.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM74Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user, the greater the damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, it also lowers the user’s Attack and Defense.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
AutotomizeSteelStatus--15

Prior evolution: egg

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

CurseGhostStatus--10

Prior evolution: egg

A move that works differently for the Ghost type than for all other types.

EndureNormalStatus--10

Prior evolution: egg

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

FlailNormalPhysical-10015

Prior evolution: egg

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Focus PunchFightingPhysical15010020

Prior evolution: egg

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Hammer ArmFightingPhysical1009010

Prior evolution: egg

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Mega PunchNormalPhysical808520

Prior evolution: egg

The target is slugged by a punch thrown with muscle-packed power.

Rock ClimbNormalPhysical908520

Prior evolution: egg

The user attacks the target by smashing into it with incredible force. It may also confuse the target.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Ancient PowerRockSpecial601005

PokéTransfer from Generation IV

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

Body SlamNormalPhysical8510015

Generation III → Pal Park → Generation IV → PokéTransfer

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

CounterFightingPhysical-10020

Generation III → Pal Park → Generation IV → PokéTransfer

A retaliation move that counters any physical attack, inflicting double the damage taken.

Dynamic PunchFightingPhysical100505

Generation III → Pal Park → Generation IV → PokéTransfer

The user punches the target with full, concentrated power. It confuses the target if it hits.

HeadbuttNormalPhysical7010015

PokéTransfer from Generation IV

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

MetronomeNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user waggles a finger and stimulates its brain into randomly using nearly any move.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Seismic TossFightingPhysical-10020

Generation III → Pal Park → Generation IV → PokéTransfer

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sucker PunchDarkPhysical801005

PokéTransfer from Generation IV

This move enables the user to attack first. It fails if the target is not readying an attack, however.

Traits

Ability options available to this Pokémon in this game.

Rock Head

Ability Slot 1

Protects the Pokémon from recoil damage.

Protects against recoil damage.

Sturdy

Ability Slot 2

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Sand Veil(Hidden Ability)

Boosts the Pokémon’s evasion in a sandstorm.

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

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