| Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |  |  | | 55 | 100 | 15 | 79 |
| Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. |  |  | | 60 | - | 20 | 280 |
| Aeroblast A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |  |  | - | 100 | 95 | 5 | 2 |
| Air Cutter The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily. |  |  | - | 60 | 95 | 25 | 88 |
| Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |  |  | - | 75 | 95 | 15 | 61 |
| Bounce The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |  |  | - | 85 | 85 | 5 | 105 |
| Brave Bird The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |  |  | - | 120 | 100 | 15 | 28 |
| Chatter The user attacks using a sound wave based on words it has learned. This confuses the target. |  |  | - | 65 | 100 | 20 | 1 |
| Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |  |  | - | - | - | 15 | 87 |
| Drill Peck A corkscrewing attack with a sharp beak acting as a drill. |  |  | - | 80 | 100 | 20 | 14 |
| Feather Dance The user covers the target’s body with a mass of down that harshly lowers its Attack stat. |  |  | - | - | 100 | 15 | 32 |
| Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. |  |  | - | 40 | 100 | 35 | 50 |
| Hurricane The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |  |  | - | 110 | 70 | 10 | 24 |
| Mirror Move The user counters the target by mimicking the target’s last move. |  |  | - | - | - | 20 | 33 |
| Oblivion Wing The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target. |  |  | - | 80 | 100 | 10 | 2 |
| Peck The target is jabbed with a sharply pointed beak or horn. |  |  | - | 35 | 100 | 35 | 46 |
| Pluck The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |  |  | - | 60 | 100 | 20 | 59 |
| Roost The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |  |  | | - | - | 10 | 102 |
| Sky Attack A second-turn attack move where critical hits land more easily. This may also make the target flinch. |  |  | - | 140 | 90 | 5 | 48 |
| Sky Drop The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |  |  | | 60 | 100 | 10 | 24 |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. |  |  | - | - | - | 15 | 118 |
| Wing Attack The target is struck with large, imposing wings spread wide to inflict damage. |  |  | - | 60 | 100 | 35 | 43 |