Weepinbell
#70 in the National Pokédex • Flycatcher Pokémon

Normal

Shiny
Details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
65
240
334
Attack
90
166
306
Defense
50
94
218
Sp. Atk
85
157
295
Sp. Def
45
85
207
Speed
55
103
229
Total
390
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 120 |
| Base Exp. | 137 |
Eggs
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Bellsprout #69 | Level 21 | ![]() Weepinbell #70 |
![]() Weepinbell #70 | Use Leaf Stone | ![]() Victreebel #71 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Vine Whip | ![]() | Physical | 45 | 100 | 25 | The target is struck with slender, whiplike vines to inflict damage. |
| Start | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Start | Growth | ![]() | Status | - | - | 20 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| 7 | Growth | ![]() | Status | - | - | 20 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| 11 | Wrap | ![]() | Physical | 15 | 90 | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| 13 | Sleep Powder | ![]() | Status | - | 75 | 15 | The user scatters a big cloud of sleep-inducing dust around the target. |
| 15 | Poison Powder | ![]() | Status | - | 75 | 35 | The user scatters a cloud of poisonous dust that poisons the target. |
| 17 | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| 24 | Acid | ![]() | Special | 40 | 100 | 30 | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| 29 | Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| 32 | Sweet Scent | ![]() | Status | - | 100 | 20 | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. |
| 39 | Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| 44 | Razor Leaf | ![]() | Physical | 55 | 95 | 25 | Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
| 47 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| 54 | Slam | ![]() | Physical | 80 | 75 | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| 58 | Wring Out | ![]() | Special | - | 100 | 5 | The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 | Venoshock | ![]() | Special | 65 | 100 | 10 | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM53 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
| TM75 | Swords Dance | ![]() | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| TM83 | Infestation | ![]() | Special | 20 | 100 | 20 | The target is infested and attacked for four to five turns. The target can’t flee during this time. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM96 | Nature Power | ![]() | Status | - | - | 20 | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Bind | ![]() | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Gastro Acid | ![]() | Status | - | 100 | 10 | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
| Giga Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Seed Bomb | ![]() | Physical | 80 | 100 | 15 | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Synthesis | ![]() | Status | - | - | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Worry Seed | ![]() | Status | - | 100 | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Acid Spray | ![]() | Special | 40 | 100 | 20 | Bellsprout — breeding; retain through evolution | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Belch | ![]() | Special | 120 | 90 | 10 | Bellsprout — breeding; retain through evolution | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Bullet Seed | ![]() | Physical | 25 | 100 | 30 | Bellsprout — breeding; retain through evolution | The user forcefully shoots seeds at the target two to five times in a row. |
| Clear Smog | ![]() | Special | 50 | - | 15 | Bellsprout — breeding; retain through evolution | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
| Encore | ![]() | Status | - | 100 | 5 | Bellsprout — breeding; retain through evolution | The user compels the target to keep using the move it encored for three turns. |
| Ingrain | ![]() | Status | - | - | 20 | Bellsprout — breeding; retain through evolution | The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. |
| Leech Life | ![]() | Physical | 80 | 100 | 10 | Bellsprout — breeding; retain through evolution | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Bellsprout — breeding; retain through evolution | The user scatters curious leaves that chase the target. This attack never misses. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Bellsprout — breeding; retain through evolution | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Power Whip | ![]() | Physical | 120 | 85 | 10 | Bellsprout — breeding; retain through evolution | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
| Strength Sap | ![]() | Status | - | 100 | 10 | Bellsprout — breeding; retain through evolution | The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat. |
| Tickle | ![]() | Status | - | 100 | 20 | Bellsprout — breeding; retain through evolution | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Weather Ball | ![]() | Special | 50 | 100 | 10 | Bellsprout — breeding; retain through evolution | This attack move varies in power and type depending on the weather. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Acid Spray | ![]() | Special | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
| Belch | ![]() | Special | 120 | 90 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Bide | ![]() | Physical | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bug Bite | ![]() | Physical | 60 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bullet Seed | ![]() | Physical | 25 | 100 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user forcefully shoots seeds at the target two to five times in a row. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Clear Smog | ![]() | Special | 50 | - | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
| Curse | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A move that works differently for the Ghost type than for all other types. |
| Cut | ![]() | Physical | 50 | 95 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is cut with a scythe or claw. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The target is cut with a scythe or claw. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Encore | ![]() | Status | - | 100 | 5 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Endure | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Flash | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user flashes a bright light that cuts the target’s accuracy. |
| Flash | ![]() | Status | - | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user flashes a bright light that cuts the target’s accuracy. |
| Ingrain | ![]() | Status | - | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out. |
| Leech Life | ![]() | Physical | 80 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Leech Life | ![]() | Physical | 80 | 100 | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user scatters curious leaves that chase the target. This attack never misses. |
| Mega Drain | ![]() | Special | 40 | 100 | 15 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mimic | ![]() | Status | - | - | 10 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Power Whip | ![]() | Physical | 120 | 85 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
| Rage | ![]() | Physical | 20 | 100 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Sucker Punch | ![]() | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | 3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Tickle | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Weather Ball | ![]() | Special | 50 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | This attack move varies in power and type depending on the weather. |
Traits
Chlorophyll
Ability Slot 1
Boosts the Pokémon’s Speed stat in harsh sunlight.
Doubles Speed during strong sunlight.
Gluttony(Hidden Ability)
Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.










































Physical
Status
Special



