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Gumshoos Totem

#14 in the Ultra Sun & Ultra Moon Pokédex • Stakeout Pokémon

Ultra Sun

Although it wasn’t originally found in Alola, this Pokémon was brought over a long time ago when there was a huge Rattata outbreak.

Ultra Moon

Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!

Pokédexes

Updated Akala #5Updated Poni #5Updated Ula’ula #5Updated Alola #14Updated Melemele #14

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

127

Base Experience

146
PokémonRequiresEvolution
Yungoos

Yungoos

#13

Level 20, day

Gumshoos

Gumshoos

#14

Gumshoos

Grubbin

Gumshoos Totem normal sprite

Normal

Shiny Gumshoos Totem sprite

Shiny

Gumshoos Totem

Stakeout Pokémon

#14
Normal

Height

1.4 m

Weight

60 kg

Base XP

146

Abilities

StakeoutStrong JawAdaptability

HP

88

Attack

110

Defense

60

Sp. Atk

55

Sp. Def

60

Speed

45

Total

418

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Pecha BerryPecha Berry
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

3LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

7PursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

10Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

13Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

16BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

19BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

23Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

27Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

31Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

35Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

39CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

43Hyper FangNormalPhysical809015

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

47YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

51ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

55RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Stakeout

Ability Slot 1

Doubles the damage dealt to the target’s replacement if the target switches out.

This Pokémon's moves have double power against Pokémon that switched in this turn.

Strong Jaw

Ability Slot 2

The Pokémon’s strong jaw boosts the power of its biting moves.

Strengthens biting moves to 1.5× their power.

Adaptability

Hidden Ability

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Gumshoos Totem

Gumshoos Totem

#14 in the Ultra Sun & Ultra Moon Pokédex • Stakeout Pokémon

Ultra Sun

Although it wasn’t originally found in Alola, this Pokémon was brought over a long time ago when there was a huge Rattata outbreak.

Ultra Moon

Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!

Pokédexes

Updated Akala #5Updated Poni #5Updated Ula’ula #5Updated Alola #14Updated Melemele #14

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

127

Base Experience

146
PokémonRequiresEvolution
Yungoos

Yungoos

#13

Level 20, day

Gumshoos

Gumshoos

#14

Gumshoos

Grubbin

Gumshoos Totem normal sprite

Normal

Shiny Gumshoos Totem sprite

Shiny

Gumshoos Totem

Stakeout Pokémon

#14
Normal

Height

1.4 m

Weight

60 kg

Base XP

146

Abilities

StakeoutStrong JawAdaptability

HP

88

Attack

110

Defense

60

Sp. Atk

55

Sp. Def

60

Speed

45

Total

418

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Pecha BerryPecha Berry
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartPursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

3LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

7PursuitDarkPhysical4010020

The power of this attack move is doubled if it’s used on a target that’s switching out of battle.

10Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing the target’s accuracy.

13Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.

16BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

19BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

23Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

27Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

31Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

35Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

39CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

43Hyper FangNormalPhysical809015

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

47YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

51ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

55RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Super FangNormalPhysical-9010

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Stakeout

Ability Slot 1

Doubles the damage dealt to the target’s replacement if the target switches out.

This Pokémon's moves have double power against Pokémon that switched in this turn.

Strong Jaw

Ability Slot 2

The Pokémon’s strong jaw boosts the power of its biting moves.

Strengthens biting moves to 1.5× their power.

Adaptability

Hidden Ability

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.