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S/M / Pokédex

Exeggcute

Back to Pokédex

Exeggcute

#269 in the Sun & Moon Pokédex • Egg Pokémon

Pokédex entries

Sun

Its six eggs use telepathy to communicate among themselves. It is believed to carry plant genes and the genes of other species.

Moon

Six of them together form a full-fledged Pokémon. It’s often hunted by Crabrawler, but uses psychokinesis to drive it off.

Details

Types

GrassPsychic

Category

Egg Pokémon

Height

0.4 m (1'04")

Weight

2.5 kg (5.5 lbs)

National Pokédex

#0102

Pokédex

#269

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

40

76

196

Defense

80

148

284

Sp. Atk

60

112

240

Sp. Def

45

85

207

Speed

40

76

196

Total

325

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Exeggcute, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #269Poni #84
EV yield
1 Def
Catch rate
90
Base Exp.
65

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.

Encounters

Known encounter locations for this Pokémon in this game.
Moon
LocationMethodLevelChanceConditions

Ancient Poni Path

Walking in tall grass or a cave40-4310%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Poni Wilds

Walking in tall grass or a cave40-4310%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Ancient Poni Path

Walking in tall grass or a cave40-4310%

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Poni Wilds

Walking in tall grass or a cave40-4310%

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Exeggutor Island

Walking in tall grass or a cave40-4340%

-

Sun
LocationMethodLevelChanceConditions

Poni Wilds

Walking in tall grass or a cave40-4310%

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Ancient Poni Path

Walking in tall grass or a cave40-4310%

Nighttime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Poni Wilds

Walking in tall grass or a cave40-4310%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Exeggutor Island

Walking in tall grass or a cave40-4340%

-

Ancient Poni Path

Walking in tall grass or a cave40-4310%

Daytime in the current game world. Moon’s normal-world clock is shifted by 12 hours relative to the system clock.

Held-item rates for this form. Some Pokémon have no wild encounter in Sun/Moon; check their acquisition requirements.
Moon
5%
Sun
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartHypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall into a deep sleep.

StartBarrageNormalPhysical158520

Round objects are hurled at the target to strike two to five times in a row.

StartUproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

7ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

11Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

17Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

19Stun SporeGrassStatus-7530

The user scatters a cloud of numbing powder that paralyzes the target.

21Poison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust that poisons the target.

23Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

27ConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

33Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

37Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

43Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

47ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

50BestowNormalStatus--15

The user passes its held item to the target when the target isn’t holding an item.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TM64ExplosionNormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM77Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM83InfestationBugSpecial2010020

The target is infested and attacked for four to five turns. The target can’t flee during this time.

TM85Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM92Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM96Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grassy TerrainGrassStatus--10

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.

IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Lucky ChantNormalStatus--30

The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.

MoonlightFairyStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Nature PowerNormalStatus--20

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Power SwapPsychicStatus--10

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
BideNormalPhysical--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures attacks for two turns, then strikes back to cause double the damage taken.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Double-EdgeNormalPhysical12010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, life-risking tackle. This also damages the user quite a lot.

Egg BombNormalPhysical1007510

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A large egg is hurled at the target with maximum force to inflict damage.

EndureNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

FlashNormalStatus-10020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user flashes a bright light that cuts the target’s accuracy.

FlashNormalStatus-10020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user flashes a bright light that cuts the target’s accuracy.

GravityPsychicStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

GravityPsychicStatus--5

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Mega DrainGrassSpecial4010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

MimicNormalStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

MimicNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

NightmareGhostStatus-10015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A sleeping target sees a nightmare that inflicts some damage every turn.

PsywavePsychicSpecial-10015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is attacked with an odd psychic wave. The attack varies in intensity.

RageNormalPhysical2010020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

RolloutRockPhysical309020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

RolloutRockPhysical309020

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seed BombGrassPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slams a barrage of hard-shelled seeds down on the target from above.

Seed BombGrassPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams a barrage of hard-shelled seeds down on the target from above.

Self-DestructNormalPhysical2001005

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user attacks everything around it by causing an explosion. The user faints upon using this move.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

StrengthNormalPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is slugged with a punch thrown at maximum power.

StrengthNormalPhysical8010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is slugged with a punch thrown at maximum power.

Take DownNormalPhysical908520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

TelekinesisPsychicStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TelekinesisPsychicStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TeleportPsychicStatus--20

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Use it to flee from any wild Pokémon.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

Harvest(Hidden Ability)

May create another Berry after one is used.

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

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