Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME

Events

Championships

Tools

Upgrade

S/V / Pokédex

Magneton

Back to Pokédex

Magneton

Paldea #210 in the Scarlet and Violet Pokédex • Magnet Pokémon

Magneton sprite

Normal

Shiny Magneton sprite

Shiny

Details

Types

ElectricSteel

Category

Magnet Pokémon

Height

1 m (3'03")

Weight

60 kg (132.3 lbs)

National Pokédex

#0082

Pokédex

Paldea #210

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

60

112

240

Defense

95

175

317

Sp. Atk

120

220

372

Sp. Def

70

130

262

Speed

70

130

262

Total

465

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Magneton, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #210Blueberry #117
EV yield
2 SpA
Catch rate
60
Base Exp.
163

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
Evo.Tri AttackNormalSpecial8010010

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

StartThunder ShockElectricSpecial4010030

The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.

StartThunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

StartElectric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

12Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

16Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

20SparkElectricPhysical6510020

The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.

24ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target's Defense stat.

28Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

34Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

40DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

46Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

52Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

58Lock-OnNormalStatus--5

The user takes sure aim at the target. This ensures the user's next move does not miss that target.

64Zap CannonElectricSpecial120505

The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM048Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM072Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM096Eerie ImpulseElectricStatus-10015

The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM136Electric TerrainElectricStatus--10

The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

TM147Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM166ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM170Steel BeamSteelSpecial140955

The user fires a beam of steel that it collected from its entire body. This also damages the user.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM173ChargeElectricStatus--20

The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.

TM178GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM180Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.

TM211ElectrowebElectricSpecial559515

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

TM223Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.

These are individual move choices, not proof of complete four-move legality. HOME uses destination-specific movesets; older-game moves are not unrestricted imports.
Class
Description
Electroweb

Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

ElectricSpecial559515

The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.

Explosion

Picnic transfer: hold a Mirror Herb with an empty move slot while another party Pokémon knows the move. Egg-group and gender compatibility are not required.

NormalPhysical2501005

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Encounters

Known encounter locations for this Pokémon in this game.

Supported publisher/reference locations. Selection rates are unknown; some precise form, level and time details lack independent corroboration.

Scarlet
LocationMethodLevelChanceConditions

Glaseado Mountain

Main area

Overworld encounter36-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-39Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-40Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-37Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-37Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter38-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-38Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-38Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter35-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter37-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-40Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-39Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter35-40Unknown

Base game: Paldea.

Polar Biome

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Polar Biome

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-70Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter59-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-70Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-71Unknown

The Indigo Disk Expansion Pass content: Terarium.

Paldea Tera Raids

Main area

Permanent Tera Raid45Unknown

Base game: Paldea., Battle and capture level 45., Joining another version’s host raid can provide its version-exclusive raid Pokémon., Four-star native access after six Gym Badges., 4-star permanent raid; selected region, host version and star rank. Overall selection rate unknown.

Paldea Mass Outbreaks

Main area

Mass Outbreak-Unknown

Biome: Snow, Mountain., Base game: Paldea., Possible ordinary outbreak; actual location and level vary. Selection percentage is unknown.

Terarium Mass Outbreaks

Main area

Mass Outbreak-Unknown

Biome: Rocky Area, Bamboo, Wasteland, Cave., The Indigo Disk Expansion Pass content: Terarium., Possible ordinary outbreak; actual location and level vary. Selection percentage is unknown.

Canyon Biome

Main area

Fixed wild Tera encounter71Unknown

The Indigo Disk Expansion Pass content: Terarium., Fixed wild Tera type: Grass. Catchable after disabling its Terastallization; overall spawn percentage is unknown.

Violet
LocationMethodLevelChanceConditions

Glaseado Mountain

Main area

Overworld encounter36-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-39Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-40Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-37Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-37Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter38-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-38Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-38Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter35-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-42Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter37-41Unknown

Base game: Paldea.

Glaseado Mountain

Main area

Overworld encounter34-40Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter34-39Unknown

Base game: Paldea.

Dalizapa Passage

Main area

Overworld encounter35-40Unknown

Base game: Paldea.

Polar Biome

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Polar Biome

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-70Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter65-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Chargestone Cavern

Main area

Overworld encounter59-74Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-70Unknown

The Indigo Disk Expansion Pass content: Terarium.

Canyon Biome

Main area

Overworld encounter59-71Unknown

The Indigo Disk Expansion Pass content: Terarium.

Paldea Tera Raids

Main area

Permanent Tera Raid45Unknown

Base game: Paldea., Battle and capture level 45., Joining another version’s host raid can provide its version-exclusive raid Pokémon., Four-star native access after six Gym Badges., 4-star permanent raid; selected region, host version and star rank. Overall selection rate unknown.

Paldea Mass Outbreaks

Main area

Mass Outbreak-Unknown

Biome: Snow, Mountain., Base game: Paldea., Possible ordinary outbreak; actual location and level vary. Selection percentage is unknown.

Terarium Mass Outbreaks

Main area

Mass Outbreak-Unknown

Biome: Rocky Area, Bamboo, Wasteland, Cave., The Indigo Disk Expansion Pass content: Terarium., Possible ordinary outbreak; actual location and level vary. Selection percentage is unknown.

Canyon Biome

Main area

Fixed wild Tera encounter71Unknown

The Indigo Disk Expansion Pass content: Terarium., Fixed wild Tera type: Grass. Catchable after disabling its Terastallization; overall spawn percentage is unknown.

Traits

Ability options available to this Pokémon in this game.

Magnet Pull

Ability Slot 1

Prevents Steel-type Pokémon from fleeing by pulling them in with magnetism.

Prevents non-Ghost Steel-type opponents from ordinary switching or fleeing.

Sturdy

Ability Slot 2

The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Analytic(Hidden Ability)

Boosts the power of the Pokémon's move if it is the last to act that turn.

Strengthens moves to 1.3× their power when moving last.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.