Sandshrew
#112 in the Ruby and Sapphire Pokédex • Mouse Pokémon
Sandshrew
#112 in the Ruby and Sapphire Pokédex • Mouse Pokémon
Stats
Min
Max
HP
50
210
304
Attack
75
139
273
Defense
85
157
295
Sp. Atk
20
40
152
Sp. Def
30
58
174
Speed
40
76
196
Total
300
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 Def |
|---|---|
| Catch rate | 255 |
| Base Exp. | 60 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.

Sapphire
SANDSHREW has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Sandshrew #112 | Use Ice Stone | ![]() Sandslash #113 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 111 Road 111 | Walking in tall grass or a cave | 20 | 20% | - |
Route 111 Road 111 | Walking in tall grass or a cave | 21 | 10% | - |
Route 111 Road 111 | Walking in tall grass or a cave | 19 | 5% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 15 | 10% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 14 | 10% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 16 | 5% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 111 Road 111 | Walking in tall grass or a cave | 20 | 20% | - |
Route 111 Road 111 | Walking in tall grass or a cave | 21 | 10% | - |
Route 111 Road 111 | Walking in tall grass or a cave | 19 | 5% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 15 | 10% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 14 | 10% | - |
Route 113 Road 113 | Walking in tall grass or a cave | 16 | 5% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Scratch | ![]() | Physical | 40 | 100 | 35 | Scratches the foe with sharp claws. |
| 6 | Defense Curl | ![]() | Status | - | - | 40 | Curls up to conceal weak spots and raise DEFENSE. |
| 11 | Sand Attack | ![]() | Status | - | 100 | 15 | Reduces the foe’s accuracy by hurling sand in its face. |
| 17 | Poison Sting | ![]() | Physical | 15 | 100 | 35 | A toxic attack with barbs, etc., that may poison. |
| 23 | Slash | ![]() | Physical | 70 | 100 | 20 | Slashes with claws, etc. Has a high critical-hit ratio. |
| 30 | Swift | ![]() | Physical | 60 | - | 20 | Sprays star-shaped rays that never miss. |
| 37 | Fury Swipes | ![]() | Physical | 18 | 80 | 15 | Rakes the foe with sharp claws, etc., 2 to 5 times. |
| 45 | Sand Tomb | ![]() | Physical | 15 | 70 | 15 | Traps and hurts the foe in quicksand for 2 to 5 turns. |
| 53 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Counter | ![]() | Physical | - | 100 | 20 | Retaliates any physical hit with double the power. |
| Crush Claw | ![]() | Physical | 75 | 95 | 10 | Tears at the foe with sharp claws. May lower DEFENSE. |
| Flail | ![]() | Physical | - | 100 | 15 | Inflicts more damage when the user’s HP is down. |
| Metal Claw | ![]() | Physical | 50 | 95 | 35 | A claw attack that may raise the user’s ATTACK. |
| Rapid Spin | ![]() | Physical | 20 | 100 | 40 | Spins the body at high speed to strike the foe. |
| Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled. May cause flinching. |
| Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Traits
Sand Veil
Ups evasion in a sandstorm.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.









































Physical
Status





Special