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Crawdaunt

Crawdaunt

#130 in the Ruby and Sapphire Pokédex • Rogue Pokémon

Crawdaunt

#130 in the Ruby and Sapphire Pokédex • Rogue Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

63

236

330

Attack

120

220

372

Defense

85

157

295

Sp. Atk

90

166

306

Sp. Def

55

103

229

Speed

55

103

229

Total

468

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Corphish

Baltoy

Crawdaunt normal sprite

Normal

Shiny Crawdaunt sprite

Shiny

Crawdaunt

Rogue Pokémon

#130
WaterDark

Height

1.1 m (3'07")

Weight

32.8 kg (72.3 lbs)

Abilities

Hyper CutterShell Armor

It's Super Effective

Damage multipliers Crawdaunt takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Fighting

Bug

Resists

Psychic

Fire

0.5×

Water

0.5×

Ice

0.5×

Ghost

0.5×

Dark

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 Atk
Catch rate
155
Base Exp.
164

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Water 3
Gender
50% male
50% female
Egg cycles
15 (3,840 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Ruby box art

Ruby

CRAWDAUNT has an extremely violent nature that compels it to challenge other living things to battle. Other life-forms refuse to live in ponds inhabited by this Pokémon, making them desolate places.

Pokémon Sapphire box art

Sapphire

CRAWDAUNT molts (sheds) its shell regularly. Immediately after molting, its shell is soft and tender. Until the shell hardens, this Pokémon hides in its streambed burrow to avoid attack from its foes.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Corphish

Corphish

#129

Level 30

Crawdaunt

Crawdaunt

#130

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartVise GripNormalPhysical5510030

Grips the foe with large and powerful pincers.

StartLeerNormalStatus-10030

Frightens the foe with a leer to lower DEFENSE.

StartHardenNormalStatus--30

Stiffens the body’s muscles to raise DEFENSE.

StartBubbleWaterSpecial2010030

An attack using bubbles. May lower the foe’s SPEED.

7HardenNormalStatus--30

Stiffens the body’s muscles to raise DEFENSE.

10Vise GripNormalPhysical5510030

Grips the foe with large and powerful pincers.

13LeerNormalStatus-10030

Frightens the foe with a leer to lower DEFENSE.

20Bubble BeamWaterSpecial6510020

Forcefully sprays bubbles that may lower SPEED.

23ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

26Knock OffDarkSpecial2010020

Knocks down the foe’s held item to prevent its use.

34TauntDarkStatus-10020

Taunts the foe into only using attack moves.

39CrabhammerWaterSpecial1008510

Hammers with a pincer. Has a high critical-hit ratio.

44Swords DanceNormalStatus--30

A fighting dance that sharply raises ATTACK.

52GuillotineNormalPhysical-305

A powerful pincer attack that may cause fainting.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM07HailIceStatus--10

Summons a hailstorm that strikes every turn.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM12TauntDarkStatus-10020

Taunts the foe into only using attack moves.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM15Hyper BeamNormalPhysical150905

Powerful, but leaves the user immobile the next turn.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM28DigGroundPhysical6010010

Digs underground the first turn and strikes next turn.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM36Sludge BombPoisonPhysical9010010

Sludge is hurled to inflict damage. May also poison.

TM39Rock TombRockPhysical508010

Stops the foe from moving with rocks and cuts SPEED.

TM40Aerial AceFlyingPhysical60-20

An extremely speedy and unavoidable attack.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

HM01CutNormalPhysical509530

Cuts the foe with sharp scythes, claws, etc.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM04StrengthNormalPhysical8010015

Builds enormous power, then slams the foe.

HM06Rock SmashFightingPhysical2010015

A rock-crushing attack that may lower DEFENSE.

HM07WaterfallWaterSpecial8010015

Charges the foe with speed to climb waterfalls.

HM08DiveWaterSpecial6010010

Dives underwater the first turn and strikes next turn.

Traits

Ability options available to this Pokémon in this game.

Hyper Cutter

Prevents ATTACK reduction.

Prevents Attack from being lowered by other Pokémon.

Shell Armor

Blocks critical hits.

Protects against critical hits.

#129

Corphish

#131

Baltoy

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