Stats
Min
Max
HP
70
250
344
Attack
105
193
339
Defense
75
139
273
Sp. Atk
50
94
218
Sp. Def
75
139
273
Speed
105
193
339
Total
480
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Hisuian Lilligant
Flowering Pokémon
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Petilil #0548 | Use Sun Stone | ![]() Lilligant #0549 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Victory Dance | Fighting | Status | 0 | - | 10 | |
| Start | Teeter Dance | Normal | Status | - | 100 | 20 | Confuses all POKéMON on the scene. |
| Start | Solar Blade | Grass | Physical | 125 | 100 | 10 | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
| Start | Petal Blizzard | Grass | Physical | 90 | 100 | 15 | The user stirs up a violent petal blizzard and attacks everything around it. |
| Start | After You | Normal | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
| Start | Entrainment | Normal | Status | - | 100 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Start | Leaf Storm | Grass | Special | 130 | 90 | 5 | A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. |
| Start | Defog | Flying | Status | - | - | 15 | Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. |
| Start | Energy Ball | Grass | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. |
| Start | Leaf Blade | Grass | Physical | 90 | 100 | 15 | Slashes with a sharp leaf. High critical-hit ratio. |
| Start | Magical Leaf | Grass | Special | 60 | - | 20 | Attacks with a strange leaf that cannot be evaded. |
| Start | Mega Kick | Normal | Physical | 120 | 75 | 5 | A powerful kicking attack. |
| Start | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| Start | Synthesis | Grass | Status | - | - | 5 | Restores HP (varies by time). |
| Start | Giga Drain | Grass | Special | 75 | 100 | 10 | Steals 1/2 of the damage inflicted. |
| Start | Sleep Powder | Grass | Status | - | 75 | 15 | May cause the foe to fall asleep. |
| Start | Stun Spore | Grass | Status | - | 75 | 30 | A move that may paralyze the foe. |
| Start | Growth | Normal | Status | - | - | 20 | Raises the SPCL. ATK rating. |
| Start | Leech Seed | Grass | Status | - | 90 | 10 | Steals HP from the foe on every turn. |
| Start | Mega Drain | Grass | Special | 40 | 100 | 15 | Steals 1/2 of the damage inflicted. |
| Start | Absorb | Grass | Special | 20 | 100 | 25 | Steals 1/2 of the damage inflicted. |
| Start | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 5 | Axe Kick | Fighting | Physical | 120 | 90 | 10 |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Low Kick | Fighting | Physical | - | 100 | 20 | An attack that may cause flinching. |
| 0 | Solar Beam | Grass | Special | 120 | 100 | 10 | 1st turn: Prepare 2nd turn: Attack |
| 0 | Metronome | Normal | Status | - | - | 10 | Randomly uses any POKéMON move. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Encore | Normal | Status | - | 100 | 5 | Makes the foe re peat 2-6 times. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| 0 | Poison Jab | Poison | Physical | 80 | 100 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| 0 | Seed Bomb | Grass | Physical | 80 | 100 | 15 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| 0 | Air Slash | Flying | Special | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| 0 | Acrobatics | Flying | Physical | 55 | 100 | 15 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 0 | Hurricane | Flying | Special | 110 | 70 | 10 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| 0 | Grassy Terrain | Grass | Status | - | - | 10 | The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
| 0 | Pollen Puff | Bug | Special | 90 | 100 | 15 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Ice Spinner | Ice | Physical | 80 | 100 | 15 | |
| 0 | Trailblaze | Grass | Physical | 50 | 100 | 20 | |
| 0 | Vacuum Wave | Fighting | Special | 40 | 100 | 30 | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| 0 | Weather Ball | Normal | Special | 50 | 100 | 10 | The move’s type and power change with the weather. |
| 0 | Grassy Glide | Grass | Physical | 55 | 100 | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |

























Status
Physical
Special



