Iron Hands
#0992 in the National Pokédex
Iron Hands
#0992 in the National Pokédex
Stats
Min
Max
HP
154
418
512
Attack
140
256
416
Defense
108
198
346
Sp. Atk
50
94
218
Sp. Def
68
126
258
Speed
50
94
218
Total
570
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Iron Hands
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sand Attack | Ground | Status | - | 100 | 15 | Reduces accuracy by throwing sand. |
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Focus Energy | Normal | Status | - | - | 30 | Raises the criti cal hit ratio. |
| Start | Arm Thrust | Fighting | Physical | 15 | 100 | 20 | Straight-arm punches that strike the foe 2 to 5 times. |
| 7 | Fake Out | Normal | Physical | 40 | 100 | 10 | A 1st-turn, 1st-strike move that causes flinching. |
| 14 | Whirlwind | Normal | Status | - | - | 20 | Blows away the foe & ends battle. |
| 21 | Thunder Punch | Electric | Physical | 75 | 100 | 15 | An electric punch. It may paralyze. |
| 28 | Slam | Normal | Physical | 80 | 75 | 20 | Slams the foe with a tail, vine, etc. |
| 35 | Force Palm | Fighting | Physical | 60 | 100 | 10 | The foe is attacked with a shock wave. It may also leave the target paralyzed. |
| 42 | Seismic Toss | Fighting | Physical | - | 100 | 20 | The user's level equals damage HP. |
| 49 | Charge | Electric | Status | - | - | 20 | Charges power to boost the electric move used next. |
| 56 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 63 | Close Combat | Fighting | Physical | 120 | 100 | 5 | The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
| 70 | Detect | Fighting | Status | - | - | 5 | Evades attack that turn. It may fail. |
| 77 | Heavy Slam | Steel | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| 84 | Belly Drum | Normal | Status | - | - | 10 | Reduces own HP to maximize ATTACK. |
| 91 | Focus Punch | Fighting | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Fire Punch | Fire | Physical | 75 | 100 | 15 | A fiery punch. May cause a burn. |
| 0 | Ice Punch | Ice | Physical | 75 | 100 | 15 | An icy punch. May cause freezing. |
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Low Kick | Fighting | Physical | - | 100 | 20 | An attack that may cause flinching. |
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Thunder | Electric | Special | 110 | 70 | 10 | An attack that may cause paralysis. |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Metronome | Normal | Status | - | - | 10 | Randomly uses any POKéMON move. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Reversal | Fighting | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Brick Break | Fighting | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| 0 | Rock Tomb | Rock | Physical | 60 | 95 | 15 | Stops the foe from moving with rocks and cuts SPEED. |
| 0 | Iron Defense | Steel | Status | - | - | 15 | Hardens the body’s surface to sharply raise DEFENSE. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Drain Punch | Fighting | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| 0 | Focus Blast | Fighting | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Iron Head | Steel | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| 0 | Low Sweep | Fighting | Physical | 65 | 100 | 20 | The user attacks the target’s legs swiftly, reducing the target’s Speed stat. |
| 0 | Volt Switch | Electric | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| 0 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Electric Terrain | Electric | Status | - | - | 10 | The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep. |
Games
Pokémon GO
2016
Scarlet & Violet
2022


















Status
Physical
Special



