Greedent
#820 in the Scarlet and Violet Pokédex • Greedy Pokémon
Greedent
#820 in the Scarlet and Violet Pokédex • Greedy Pokémon
Stats
HP
120
Attack
95
Defense
95
Sp. Atk
55
Sp. Def
75
Speed
20
Total
460

Normal

Shiny
Greedent
Greedy Pokémon
It's Super Effective
Weak to
Resists
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Skwovet #819 | Level 24 | ![]() Greedent #820 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Covet | Normal | Physical | 60 | 100 | 25 | Cutely begs to obtain an item held by the foe. |
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| Start | Bite | Dark | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| Start | Stuff Cheeks | Normal | Status | - | - | 10 | The user eats its held Berry, then sharply raises its Defense stat. |
| 15 | Stockpile | Normal | Status | - | - | 20 | Charges up power for up to 3 turns. |
| 15 | Spit Up | Normal | Special | - | 100 | 10 | Releases stockpiled power (the more the better). |
| 15 | Swallow | Normal | Status | - | - | 10 | Absorbs stockpiled power and restores HP. |
| 20 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 27 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 34 | Counter | Fighting | Physical | - | 100 | 20 | Returns a physical blow double. |
| 41 | Bullet Seed | Grass | Physical | 25 | 100 | 30 | Shoots 2 to 5 seeds in a row to strike the foe. |
| 48 | Super Fang | Normal | Physical | - | 90 | 10 | Cuts the foe's HP by 1/2. |
| 55 | Belch | Poison | Special | 120 | 90 | 10 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Swords Dance | Normal | Status | - | - | 20 | A dance that in creases ATTACK. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Earthquake | Ground | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Amnesia | Psychic | Status | - | - | 20 | Sharply raises the user's SPCL.DEF. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Snore | Normal | Special | 50 | 100 | 15 | An attack useable only while asleep. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Iron Tail | Steel | Physical | 100 | 75 | 15 | An attack that may reduce DEFENSE. |
| 0 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 0 | Uproar | Normal | Special | 90 | 100 | 10 | Causes an uproar for 2 to 5 turns and prevents sleep. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
| 0 | Hyper Voice | Normal | Special | 90 | 100 | 10 | A loud attack that uses sound waves to injure. |
| 0 | Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| 0 | Gyro Ball | Steel | Physical | - | 100 | 5 | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
| 0 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 0 | Assurance | Dark | Physical | 60 | 100 | 10 | If the foe has already taken some damage in the same turn, this attack’s power is doubled. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Seed Bomb | Grass | Physical | 80 | 100 | 15 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Thunder Fang | Electric | Physical | 65 | 95 | 15 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 0 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 0 | Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Wild Charge | Electric | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
| 0 | Tail Slap | Normal | Physical | 25 | 85 | 10 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
| 0 | Brutal Swing | Dark | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 0 | Psychic Fangs | Psychic | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
| 0 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Bulldoze | Ground | Physical | 60 | 100 | 20 | The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Knock Off | Dark | Physical | 65 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| 0 | High Horsepower | Ground | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |











Physical
Status
Special