Dachsbun
#0927 in the National Pokédex
Dachsbun
#0927 in the National Pokédex
Stats
Min
Max
HP
57
224
318
Attack
80
148
284
Defense
115
211
361
Sp. Atk
50
94
218
Sp. Def
80
148
284
Speed
95
175
317
Total
477
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Dachsbun
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Fidough #0926 | Level 26 | ![]() Dachsbun #0927 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Growl | Normal | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| 3 | Lick | Ghost | Physical | 30 | 100 | 30 | An attack that may cause paralysis. |
| 6 | Tail Whip | Normal | Status | - | 100 | 30 | Lowers the foe's DEFENSE. |
| 8 | Covet | Normal | Physical | 60 | 100 | 25 | Cutely begs to obtain an item held by the foe. |
| 11 | Bite | Dark | Physical | 60 | 100 | 25 | An attack that may cause flinching. |
| 15 | Baby-Doll Eyes | Fairy | Status | - | 100 | 30 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| 18 | Play Rough | Fairy | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
| 22 | Work Up | Normal | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| 29 | Baton Pass | Normal | Status | - | - | 40 | Switches while keeping effects. |
| 33 | Roar | Normal | Status | - | - | 20 | Scares wild foes to end battle. |
| 38 | Double-Edge | Normal | Physical | 120 | 100 | 15 | A tackle that also hurts the user. |
| 42 | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
| 47 | Crunch | Dark | Physical | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 53 | Last Resort | Normal | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Body Slam | Normal | Physical | 85 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Take Down | Normal | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 0 | Hyper Beam | Normal | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| 0 | Dig | Ground | Physical | 80 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| 0 | Agility | Psychic | Status | - | - | 30 | Sharply increases the user's SPEED. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Scary Face | Normal | Status | - | 100 | 10 | Sharply reduces the foe's SPEED. |
| 0 | Mud-Slap | Ground | Special | 20 | 100 | 10 | Reduces the foe's accuracy. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Helping Hand | Normal | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 0 | Mud Shot | Ground | Special | 55 | 95 | 15 | Hurls mud at the foe and reduces SPEED. |
| 0 | Giga Impact | Normal | Physical | 150 | 90 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| 0 | Thunder Fang | Electric | Physical | 65 | 95 | 15 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
| 0 | Ice Fang | Ice | Physical | 65 | 95 | 15 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 0 | Fire Fang | Fire | Physical | 65 | 95 | 15 | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. |
| 0 | Snarl | Dark | Special | 55 | 95 | 15 | The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. |
| 0 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| 0 | Misty Terrain | Fairy | Status | - | - | 10 | The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. |
| 0 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| 0 | Psychic Fangs | Psychic | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
| 0 | Stomping Tantrum | Ground | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| 0 | Body Press | Fighting | Physical | 80 | 100 | 10 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 | |
| 0 | Trailblaze | Grass | Physical | 50 | 100 | 20 |
















Physical
Status
Special



