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Pt / Pokédex

Trapinch

Trapinch

#328 in the Platinum Pokédex • Ant Pit Pokémon

Trapinch

#328 in the Platinum Pokédex • Ant Pit Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

45

200

294

Attack

100

184

328

Defense

45

85

207

Sp. Atk

45

85

207

Sp. Def

45

85

207

Speed

10

22

130

Total

290

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Spinda

Vibrava

Trapinch normal sprite

Normal

Shiny Trapinch sprite

Shiny

Trapinch

Ant Pit Pokémon

#328
Ground

Height

0.7 m (2'04")

Weight

15 kg (33.1 lbs)

Abilities

Hyper CutterArena Trap

It's Super Effective

Damage multipliers Trapinch takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Grass

Ice

Resists

Electric

Poison

0.5×

Rock

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk
Catch rate
255
Base Exp.
58

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
BugDragon
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It makes a conical pit in desert sand and lies in wait at the bottom for prey to come tumbling down.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Trapinch

Trapinch

#328

Level 35

Vibrava

Vibrava

#329

Vibrava

Vibrava

#329

Level 45

Flygon

Flygon

#330

Held Items

Items this Pokémon may hold when encountered in the wild.
Soft SandSoft Sand
Platinum
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The foe is bitten with viciously sharp fangs. It may make the target flinch.

9Sand AttackGroundStatus-10015

Sand is hurled in the foe’s face, reducing its accuracy.

17Feint AttackDarkPhysical60-20

The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.

25Sand TombGroundPhysical157015

The user traps the foe inside a harshly raging sandstorm for two to five turns.

33CrunchDarkPhysical8010015

The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.

41DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

49SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

57Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

65Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

73EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

81FeintNormalPhysical5010010

An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves.

89FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that hits all the Pokémon in the battle.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sand­ storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Earth PowerGroundSpecial9010010

The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Fury CutterBugPhysical109520

The foe is slashed with scythes or claws. Its power increases if it hits in succession.

GustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the foe to inflict damage.

Quick AttackNormalPhysical4010030

The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Traits

Ability options available to this Pokémon in this game.

Hyper Cutter

Ability Slot 1

Prevents the Attack stat from being lowered.

Prevents Attack from being lowered by other Pokémon.

Arena Trap

Ability Slot 2

Prevents the foe from fleeing.

Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokémon in the air.

#327

Spinda

#329

Vibrava

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