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LGP/E / Pokédex

Gyarados Mega

Mega Gyarados

#130 in the Let's Go Kanto Pokédex • Atrocious Pokémon

Mega Gyarados

#130 in the Let's Go Kanto Pokédex • Atrocious Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

95

300

394

Attack

155

283

449

Defense

109

200

348

Sp. Atk

70

130

262

Sp. Def

130

238

394

Speed

81

150

287

Total

640

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gyarados

Lapras

Mega Gyarados render

Normal

Shiny Mega Gyarados render

Shiny

Mega Gyarados

Atrocious Pokémon

#130
WaterDark

Height

6.5 m (21'04")

Weight

305 kg (672.4 lbs)

It's Super Effective

Damage multipliers Mega Gyarados takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Fighting

Bug

Fairy

Resists

Psychic

Fire

0.5×

Water

0.5×

Ice

0.5×

Ghost

0.5×

Dark

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #130
EV yield
2 Atk
Catch rate
45
Base Exp.
224
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

Brutally vicious and enormously destructive. Known for totally destroying cities in ancient times.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

Brutally vicious and enormously destructive. Known for totally destroying cities in ancient times.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Magikarp

Magikarp

#129

Level 20

Gyarados

Gyarados

#130

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartBiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

StartDragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

6LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

11Dragon RageDragonSpecial-10010

This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.

16BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

21RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

26Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out.

31WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

36CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

41OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

46Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

51Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM02TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM16Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM17Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM20Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM25WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM29ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM36ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM37FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM38ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM41EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM46Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM47SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM51BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM55Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

#130

Gyarados

#131

Lapras

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