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LGP/E / Pokédex

Lapras

Back to Pokédex

Lapras

#131 in the Kanto Pokédex • Transport Pokémon

Pokédex entries

Let's Go, Pikachu!

A gentle soul that can understand human speech. It can ferry people across the sea on its back.

Let's Go, Eevee!

A gentle soul that can understand human speech. It can ferry people across the sea on its back.

Details

Types

WaterIce

Category

Transport Pokémon

Height

2.5 m (8'02")

Weight

220 kg (485 lbs)

National Pokédex

#0131

Pokédex

#131

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

130

370

601

Attack

85

157

426

Defense

80

148

415

Sp. Atk

85

157

426

Sp. Def

95

175

448

Speed

60

112

371

Total

535

Ranges are for Level 100 before friendship stat boosts. Max assumes a beneficial nature, 200 AVs and 31 IVs; min assumes a hindering nature, 0 AVs and 0 IVs. Let’s Go has no EVs. Normal-rule link battles instead use Level 50 and 0 AVs.

It's Super Effective

Type-only matchups for Lapras, sorted from worst weakness to best resistance. Battle conditions can change damage; Let’s Go has no abilities or held items.

Growth

Candy and leveling up increase Awakening Values, up to 200 per stat. Let’s Go has no EVs or breeding.
Pokédexes
Let’s Go Kanto #131
Stat training
AVs from Candy and leveling up; no EVs
Catch rate
45
Base Exp.
187
Gender
50% male
50% female

Evolution

Evolution requirements shown in a compact table or chain view.
Lapras

Lapras

#131

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Sea Route 19

Rare spawn in water with a Lure or Catch Combo37-42-

Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, Sea Skim is required to reach water spawns

Sea Route 20

Rare spawn in water with a Lure or Catch Combo37-42-

Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, Sea Skim is required to reach water spawns

Saffron City

Silph Co.

Receive as a gift34-

One-time gift from the employee on Silph Co. 7F while clearing Team Rocket

Fuchsia City

GO Park (Fuchsia City)

Pokémon GO transfer and GO Park recapture1-50-

Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Sea Route 19

Rare spawn in water with a Lure or Catch Combo37-42-

Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, Sea Skim is required to reach water spawns

Sea Route 20

Rare spawn in water with a Lure or Catch Combo37-42-

Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, Sea Skim is required to reach water spawns

Saffron City

Silph Co.

Receive as a gift34-

One-time gift from the employee on Silph Co. 7F while clearing Team Rocket

Fuchsia City

GO Park (Fuchsia City)

Pokémon GO transfer and GO Park recapture1-50-

Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSingNormalStatus-5515

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

6GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

13MistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

19Ice ShardIcePhysical4010030

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

26Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

32Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

39Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

45SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

52Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

58BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

65Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM19Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TM25WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM36ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM38ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM40PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM45Solar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM47SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM51BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM55Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM58Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

TM59Dream EaterPsychicSpecial10010015

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

TM60MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

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