Exeggutor
#103 in the Let's Go Kanto Pokédex • Coconut Pokémon
Exeggutor
#103 in the Let's Go Kanto Pokédex • Coconut Pokémon
Stats
Min
Max
HP
95
300
394
Attack
95
175
317
Defense
85
157
295
Sp. Atk
125
229
383
Sp. Def
75
139
273
Speed
55
103
229
Total
530
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Exeggutor
Coconut Pokémon


Height
Weight
Growth
| Pokédexes | Let’s Go Kanto #103 |
|---|---|
| EV yield | 2 SpA |
| Catch rate | 45 |
| Base Exp. | 186 |
| Gender | 50% male 50% female |
Lore

Let's Go, Pikachu!
Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.

Let's Go, Eevee!
Its cries are very noisy. This is because each of the three heads thinks about whatever it likes.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Exeggcute #102 | Use Leaf Stone | ![]() Exeggutor #103 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 23 Road 23 | Walking in the overworld | 41-46 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 23 Road 23 | Walking in the overworld | 41-46 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Stomp | ![]() | Physical | 65 | 100 | 20 | The target is stomped with a big foot. This may also make the target flinch. |
| Start | Stomp | ![]() | Physical | 65 | 100 | 20 | The target is stomped with a big foot. This may also make the target flinch. |
| Start | Stun Spore | ![]() | Status | - | 75 | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| Start | Hypnosis | ![]() | Status | - | 60 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Start | Egg Bomb | ![]() | Physical | 100 | 75 | 10 | A large egg is hurled at the target with maximum force to inflict damage. |
| Start | Barrage | ![]() | Physical | 15 | 85 | 20 | Round objects are hurled at the target to strike two to five times in a row. |
| Start | Power Whip | ![]() | Physical | 120 | 85 | 10 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM04 | Teleport | ![]() | Status | - | - | 20 | The user switches places with a different Pokémon instantly, using telekinetic power. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM06 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM40 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM42 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| TM45 | Solar Beam | ![]() | Special | 200 | 100 | 10 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM52 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM53 | Mega Drain | ![]() | Special | 75 | 100 | 10 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
| TM59 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |













































Physical
Status
Special
