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LGP/E / Moves

Barrage

Barrage

Normal-type physical move in Pokémon Let's Go, Pikachu! & Eevee!

Flavor

In-game flavor text and battle data for this move.
NormalPhysical

Round objects are hurled at the target to strike two to five times in a row.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Exeggcute

#102

GrassPsychic
Start

Exeggutor

#103

GrassPsychic
Start

Alolan Exeggutor

#103

GrassDragon
Start

Poison Gas

Poison

Leech Life

Bug
NormalPhysical

Barrage

Normal-type move

Move #

140

Introduced

Generation I

Power

15

Accuracy

85

PP

20

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
BideNormalPhysical

-

--1014

The user endures attacks for two turns, then strikes back to cause double the damage taken.

BindNormalPhysical

-

1585207

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Body SlamNormalPhysical

-

85100158

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Comet PunchNormalPhysical

-

1885153

The target is hit with a flurry of punches that strike two to five times in a row.

ConstrictNormalPhysical

-

10100355

The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat.

ConversionNormalStatus

-

--301

The user changes its type to become the same type as the move at the top of the list of moves it knows.

CutNormalPhysical

-

5095301

The target is cut with a scythe or claw.

Defense CurlNormalStatus

-

--4015

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-1002024

For four turns, this move prevents the target from using the move it last used.

Dizzy PunchNormalPhysical

-

70100103

The target is hit with rhythmically launched punches. This may also leave the target confused.

Double SlapNormalPhysical

-

1585107

The target is slapped repeatedly, back and forth, two to five times in a row.

Double TeamNormalStatus

-

--154

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

1201001525

A reckless, life-risking tackle. This also damages the user quite a lot.

Egg BombNormalPhysical

-

10075103

A large egg is hurled at the target with maximum force to inflict damage.

EncoreNormalStatus

-

-100511

The user compels the target to keep using the move it encored for three turns.

ExplosionNormalPhysical

-

250100510

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

FacadeNormalPhysical
TM12
7010020181

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Fake OutNormalPhysical

-

401001011

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

FeintNormalPhysical

-

30100109

This attack hits a target using Protect. This also lifts the effects of the move.

FlashNormalStatus

-

-100203

The user flashes a bright light that cuts the target’s accuracy.

Focus EnergyNormalStatus

-

--3028

The user takes a deep breath and focuses so that critical hits land more easily.

Fury AttackNormalPhysical

-

15852014

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801526

The target is raked with sharp claws or scythes quickly two to five times in a row.

GlareNormalStatus

-

-100302

The user intimidates the target with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-1004047

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.

GrowthNormalStatus

-

--2013

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

GuillotineNormalPhysical

-

-3054

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

HardenNormalStatus

-

--3017

The user stiffens all the muscles in its body to raise its Defense stat.

HeadbuttNormalPhysical7010015182

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Helping HandNormalStatus--2051

The user assists an ally by boosting the power of that ally’s attack.

Horn AttackNormalPhysical

-

65100257

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-3058

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

Hyper BeamNormalSpecial150905104

The target is attacked with a powerful beam. The user can’t move on the next turn.

Hyper FangNormalPhysical

-

8090154

The user bites hard on the target with its sharp front fangs. This may also make the target flinch.

LeerNormalStatus

-

-1003043

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Mega KickNormalPhysical

-

1207551

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical

-

8085207

The target is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus

-

--103

The user waggles a finger and stimulates its brain into randomly using nearly any move.

MimicNormalStatus

-

--103

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

MinimizeNormalStatus

-

--108

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Pay DayNormalPhysical401002030

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

PoundNormalPhysical

-

401003517

The target is physically pounded with a long tail, a foreleg, or the like.

ProtectNormalStatus--10182

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Quick AttackNormalPhysical

-

401003029

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

RageNormalPhysical

-

201002014

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Razor WindNormalSpecial

-

80100105

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

RecoverNormalStatus

-

--58

Restoring its own cells, the user restores its own HP by half of its max HP.

RoarNormalStatus

-

--206

The target is scared off, and a different Pokémon is dragged out.

ScratchNormalPhysical

-

401003528

Hard, pointed, sharp claws rake the target to inflict damage.

ScreechNormalStatus

-

-854033

An earsplitting screech harshly lowers the target’s Defense stat.

Self-DestructNormalPhysical200100530

The user attacks everything around it by causing an explosion. The user faints upon using this move.

SharpenNormalStatus

-

--301

The user makes its edges more jagged, which raises its Attack stat.

Shell SmashNormalStatus

-

--153

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

SingNormalStatus

-

-55156

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Skull BashNormalPhysical

-

130100105

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

SlamNormalPhysical

-

80752014

The target is slammed with a long tail, vines, or the like to inflict damage.

SlashNormalPhysical

-

701002021

The target is attacked with a slash of claws or blades. Critical hits land more easily.

SmokescreenNormalStatus

-

-100208

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Soft-BoiledNormalStatus

-

--51

The user restores its own HP by up to half of its max HP.

Sonic BoomNormalSpecial

-

-90204

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Spike CannonNormalPhysical

-

20100152

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

SplashNormalStatus

-

--401

The user just flops and splashes around to no effect at all...

StompNormalPhysical

-

651002010

The target is stomped with a big foot. This may also make the target flinch.

StrengthNormalPhysical

-

80100151

The target is slugged with a punch thrown at maximum power.

SubstituteNormalStatus--10182

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Super FangNormalPhysical

-

-90106

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

SupersonicNormalStatus

-

-552018

The user generates odd sound waves from its body that confuse the target.

SwiftNormalSpecial

-

60-2018

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Swords DanceNormalStatus

-

--2015

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TackleNormalPhysical

-

401003554

A physical attack in which the user charges and slams into the target with its whole body.

Tail WhipNormalStatus

-

-1003041

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Take DownNormalPhysical

-

90852023

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

ThrashNormalPhysical

-

1201001014

The user rampages and attacks for two to three turns. The user then becomes confused.

TransformNormalStatus

-

--102

The user transforms into a copy of the target right down to having the same move set.

Tri AttackNormalSpecial801001029

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

Vise GripNormalPhysical

-

55100304

The target is gripped and squeezed from both sides to inflict damage.

WhirlwindNormalStatus

-

--206

The target is blown away, and a different Pokémon is dragged out.

WrapNormalPhysical

-

15902011

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

YawnNormalStatus

-

--108

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

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