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PLA / Pokédex

Abomasnow

Back to Pokédex

Abomasnow

#218 in the Hisui Pokédex • Frost Tree Pokémon

Abomasnow in the National Pokédex
Abomasnow sprite

Normal

Shiny Abomasnow sprite

Shiny

Pokédex entries

Legends: Arceus

A powerful Pokémon that can split huge boulders with ease. Dislikes associating with others and chooses to live quietly deep within the mountains, playing with the snow.

Details

Types

GrassIce

Category

Frost Tree Pokémon

Height

2.2 m (7'03")

Weight

135.5 kg (298.7 lbs)

National Pokédex

#0460

Pokédex

#218

Abomasnow in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

90

Attack

92

Defense

75

Sp. Atk

92

Sp. Def

85

Speed

60

Total

494

Damage multipliers Abomasnow takes from each attacking type, sorted from worst weakness to best resistance.
Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #218
Effort Levels
0–10 in each stat
Catch rate
135
Base Exp.
173
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Snover

Snover

#217

Reach level 40 or higher. Choose Evolve from the party menu when eligible.

Abomasnow

Abomasnow

#218

Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Coronet Highlands

Coronet Highlands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Coronet Highlands

Coronet Highlands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Massive mass outbreak62–64

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Alabaster Icelands

Alabaster Icelands (regional catalog)

Massive mass outbreak77–79

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Bonechill Wastes

Wild Pokémon49–52

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon49–52

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon49–52

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon49–52

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon49–52

Night - Snow; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Night - Snow; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon49–52

Night - Snowstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon64–67

Night - Snowstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Bonechill Wastes

Wild Pokémon68

All Day - All Weather; Fixed Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Night - Cloudy; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Night - Cloudy; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Night - Snow; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Night - Snow; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon49–52

Night - Snowstorm; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Wild Pokémon64–67

Night - Snowstorm; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Mass outbreak54–56

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Glacier Terrace

Mass outbreak69–71

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartPowder Snow

The user attacks with a chilling gust of powdery snow. This may also leave the target with frostbite.

Ice4010025

Level 10 or Seed of Mastery

6Leafage

The user attacks by pelting the target with leaves.

Grass4010025

Level 15 or Seed of Mastery

11Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This also raises the user's action speed.

Ice4010020

Level 20 or Seed of Mastery

18Icicle Crash

The user attacks by crashing large icicles onto the target.

Ice809010

Level 28 or Seed of Mastery

25Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.

Grass8010010

Level 35 or Seed of Mastery

34Blizzard

A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.

Ice100755

Level 45 or Seed of Mastery

43Wood Hammer

The user slams its rugged body into the target to attack. This also damages the user.

Grass1001005

Level 54 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Bulldoze

The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.

Ground6010020

Seed of Mastery

Earth Power

The user makes the ground under the target erupt with power. This may also lower the target's defensive stats.

Ground8010010

Seed of Mastery

Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s defensive stats.

Grass8010010

Level 35 or Seed of Mastery

Giga Impact

The user charges at the target using every bit of its power.

Normal120905

Seed of Mastery

Hyper Beam

The target is attacked with a powerful beam.

Normal120905

Seed of Mastery

Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target with frostbite.

Ice8010010

Seed of Mastery

Ice Punch

The target is punched with an icy fist. This may also leave the target with frostbite.

Ice7510010

Seed of Mastery

Icy Wind

The user attacks with a gust of freezing air.

Ice609520

Seed of Mastery

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.

Steel100755

Seed of Mastery

Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20

Seed of Mastery

Outrage

The user attacks by going on a rampage, then becomes fixated on using this move.

Dragon908510

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Rock Slide

Large boulders are hurled at the target to inflict damage.

Rock759010

Seed of Mastery

Rock Smash

The user attacks with a punch. This may also lower the target’s defensive stats.

Fighting4010020

Seed of Mastery

Shadow Ball

The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.

Ghost8010010

Seed of Mastery

Water Pulse

The user attacks the target with a pulsing blast of water. This attack never misses.

Water60-20

Seed of Mastery

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