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HG/SS / Pokédex

Gloom

Back to Pokédex

Gloom

#84 in the HeartGold & SoulSilver Pokédex • Weed Pokémon

Pokédex entries

HeartGold

What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.

SoulSilver

It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.

Details

Types

GrassPoison

Category

Weed Pokémon

Abilities

Height

0.8 m (2'07")

Weight

8.6 kg (19 lbs)

National Pokédex

#0044

Pokédex

#84

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

65

121

251

Defense

70

130

262

Sp. Atk

85

157

295

Sp. Def

75

139

273

Speed

40

76

196

Total

395

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Gloom, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Johto #84
EV yield
2 SpA
Catch rate
120
Base Exp.
132

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,355 nominal steps)

Normal-day estimate. Hatch-check timing, certain calendar dates, and Flame Body or Magma Armor can change the steps needed.

Evolution

Evolution requirements shown in a compact table or chain view.

Encounters

Known encounter locations for this Pokémon in this game.
HeartGold
LocationMethodLevelChanceConditions

Route 47

Walking in tall grass or a cave325%

-

Route 48

Walking in tall grass or a cave2210%

Radio off

Route 48

Walking in tall grass or a cave2410%

Radio off

Route 5

Walking in tall grass or a cave155%

At night

Route 5

Walking in tall grass or a cave155%

At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., In the morning

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., During the day

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave1610%

Safari base slot 6: present only when at most 5 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave1710%

Safari base slot 10: present only when at most 9 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., At night

Pokéwalker

Pokéwalker: Treehouse

Pokéwalker (selected candidate group)14-

Course unlocked at 15,000 cumulative watts; National Pokédex also required. Group C candidate; one of the two candidates in each group is selected for the outing. At least 0 daily steps (25% fewer with an advantageous type);, species and group encounter probabilities depend on selection and steps. Fixed moves: absorb, sweet scent, acid, poison powder.

SoulSilver
LocationMethodLevelChanceConditions

Route 47

Walking in tall grass or a cave325%

-

Route 48

Walking in tall grass or a cave2210%

Radio off

Route 48

Walking in tall grass or a cave2410%

Radio off

Route 5

Walking in tall grass or a cave155%

At night

Route 5

Walking in tall grass or a cave155%

At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., In the morning

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., During the day

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave1610%

Safari base slot 6: present only when at most 5 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave1710%

Safari base slot 10: present only when at most 9 block-based bonus encounters for this area/method are eligible. Each retained native slot has 10% selection probability., At night

Johto Safari Zone

Safari Zone Marshland

Walking in tall grass or a cave4210%

Safari blocks unlocked; requires at least 2 plains points, counting area-age upgrades. Native bonus index 0: selected only if fewer than 10 earlier eligible bonus entries for this area/method. Each selected slot 10%;, other eligibility can add slots of the same species., At night

Pokéwalker

Pokéwalker: Treehouse

Pokéwalker (selected candidate group)14-

Course unlocked at 15,000 cumulative watts; National Pokédex also required. Group C candidate; one of the two candidates in each group is selected for the outing. At least 0 daily steps (25% fewer with an advantageous type);, species and group encounter probabilities depend on selection and steps. Fixed moves: absorb, sweet scent, acid, poison powder.

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartAcidPoisonSpecial4010030

The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartSweet ScentNormalStatus-10020

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

5Sweet ScentNormalStatus-10020

A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.

9AcidPoisonSpecial4010030

The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.

13Poison PowderPoisonStatus-7535

A cloud of poisonous dust is scattered on the foe. It may poison the target.

15Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may paralyze the target.

17Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep- inducing dust around the foe.

23Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

29Lucky ChantNormalStatus--30

The user chants an incantation toward the sky, preventing the foe from landing critical hits.

35Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

41MoonlightNormalStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

47Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

53Petal DanceGrassSpecial9010020

The user attacks by scattering petals for two to three turns. The user then becomes confused.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon HeartGold and SoulSilver.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10Hidden Power

Variable

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TM60Drain PunchFightingPhysical601005

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Gastro AcidPoisonStatus-10010

The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.

Seed BombGrassPhysical8010015

The user slams a barrage of hard- shelled seeds down on the foe from above.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

Learn these moves before evolving. Egg, tutor and special reward origins are labeled; individual availability does not guarantee every four-move combination.
Source
Class
Description
-Prior evolution: eggCharmNormalStatus-10020

The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.

-Prior evolution: eggFlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

-Prior evolution: eggIngrainGrassStatus--20

The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.

-Prior evolution: eggRazor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.

-Prior evolution: eggTeeter DanceNormalStatus-10020

The user performs a wobbly dance that confuses all the Pokémon in battle.

-Prior evolution: eggTickleNormalStatus-10020

The user tickles the foe into laughing, reducing its Attack and Defense stats.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

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