| Agility Sharply increases the user's SPEED. |  |  | - | - | - | 30 | 39 |
| Amnesia Sharply raises the user's SPCL.DEF. |  |  | - | - | - | 20 | 19 |
| Barrier Sharply increases user's DEFENSE. |  |  | - | - | - | 30 | 10 |
| Confusion An attack that may cause confusion. |  |  | - | 50 | 100 | 25 | 26 |
| Dream Eater Steals HP from a sleeping victim. |  |  | | 100 | 100 | 15 | 53 |
| Future Sight An attack that hits on 3rd turn. |  |  | - | 80 | 90 | 15 | 17 |
| Hypnosis May put the foe to sleep. |  |  | - | - | 60 | 20 | 19 |
| Kinesis Reduces the foe's accuracy. |  |  | - | - | 80 | 15 | 2 |
| Light Screen Ups SPCL.DEF with a wall of light. |  |  | - | - | - | 30 | 29 |
| Meditate Raises the user's ATTACK. |  |  | - | - | - | 40 | 8 |
| Psybeam An attack that may confuse the foe. |  |  | - | 65 | 100 | 20 | 19 |
| Psychic An attack that may lower SPCL.DEF. |  |  | | 90 | 100 | 10 | 59 |
| Psywave An attack with variable power. |  |  | - | - | 80 | 15 | 3 |
| Reflect Raises DEFENSE with a barrier. |  |  | - | - | - | 20 | 21 |
| Rest Sleep for 2 turns to fully recover. |  |  | | - | - | 10 | 242 |
| Teleport A move for fleeing from battle. |  |  | - | - | - | 20 | 5 |