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Torterra

#389 in the Black and White Pokédex • Continent Pokémon

Pokémon Black

Some Pokémon are born on a Torterra’s back and spend their entire life there.

Pokémon White

Some Pokémon are born on a Torterra’s back and spend their entire life there.

Pokédexes

-

Egg Group

MonsterGrass

Steps to Hatch

5,120

Effort Values Yielded

2 Atk, 1 Def

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

236
PokémonRequiresEvolution
Turtwig

Turtwig

#387

Level 18

Grotle

Grotle

#388

Grotle

Grotle

#388

Level 32

Torterra

Torterra

#389

Grotle

Chimchar

Torterra normal sprite

Normal

Shiny Torterra sprite

Shiny

Torterra

Continent Pokémon

#389
GrassGround

Height

2.2 m

Weight

310 kg

Base XP

236

Abilities

OvergrowShell Armor

HP

95

Attack

109

Defense

105

Sp. Atk

75

Sp. Def

85

Speed

56

Total

525

Type Chart

Weaknesses

Takes 4× from

Ice

Takes 2× from

FireFlyingBug

Resistances

Takes 0× from

Electric

Takes 0.5× from

GroundRock
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartRazor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

StartWithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

StartWood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. The user also sustains serious damage.

5WithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

9AbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

13Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

17CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

22BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

27Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

32EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

33Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

39SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

45CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

51Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

57Leaf StormGrassSpecial140905

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Class
Description
Frenzy PlantGrassSpecial150905

The user slams the target with an enormous tree. The user can’t move on the next turn.

Grass PledgeGrassSpecial5010010

A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Overgrow

Ability Slot 1

Powers up Grass-type moves in a pinch.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Shell Armor

Hidden Ability

The Pokémon is protected against critical hits.

Protects against critical hits.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Torterra

Torterra

#389 in the Black and White Pokédex • Continent Pokémon

Pokémon Black

Some Pokémon are born on a Torterra’s back and spend their entire life there.

Pokémon White

Some Pokémon are born on a Torterra’s back and spend their entire life there.

Pokédexes

-

Egg Group

MonsterGrass

Steps to Hatch

5,120

Effort Values Yielded

2 Atk, 1 Def

Gender Ratio

87.5% male / 12.5% female

Capture Rate

45

Base Experience

236
PokémonRequiresEvolution
Turtwig

Turtwig

#387

Level 18

Grotle

Grotle

#388

Grotle

Grotle

#388

Level 32

Torterra

Torterra

#389

Grotle

Chimchar

Torterra normal sprite

Normal

Shiny Torterra sprite

Shiny

Torterra

Continent Pokémon

#389
GrassGround

Height

2.2 m

Weight

310 kg

Base XP

236

Abilities

OvergrowShell Armor

HP

95

Attack

109

Defense

105

Sp. Atk

75

Sp. Def

85

Speed

56

Total

525

Type Chart

Weaknesses

Takes 4× from

Ice

Takes 2× from

FireFlyingBug

Resistances

Takes 0× from

Electric

Takes 0.5× from

GroundRock
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartRazor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

StartWithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

StartWood HammerGrassPhysical12010015

The user slams its rugged body into the target to attack. The user also sustains serious damage.

5WithdrawWaterStatus--40

The user withdraws its body into its hard shell, raising its Defense stat.

9AbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

13Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

17CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

22BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

27Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

32EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

33Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

39SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

45CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

51Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

57Leaf StormGrassSpecial140905

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM33ReflectPsychicStatus--20

A wondrous wall of light is put up to suppress damage from physical attacks for five turns.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Class
Description
Frenzy PlantGrassSpecial150905

The user slams the target with an enormous tree. The user can’t move on the next turn.

Grass PledgeGrassSpecial5010010

A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.

Overgrow

Ability Slot 1

Powers up Grass-type moves in a pinch.

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Shell Armor

Hidden Ability

The Pokémon is protected against critical hits.

Protects against critical hits.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.