Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

B2/W2 / Pokédex

Slaking

Back to Pokédex

Slaking

#278 in the Black 2 and White 2 Pokédex • Lazy Pokémon

Slaking sprite

Normal

Shiny Slaking sprite

Shiny

Pokédex entries

Pokémon Black 2

This Pokémon lives lying on its side. It only rolls over and moves when there is no more grass to eat.

Pokémon White 2

This Pokémon lives lying on its side. It only rolls over and moves when there is no more grass to eat.

Details

Type

Normal

Category

Lazy Pokémon

Abilities

Height

2 m (6'07")

Weight

130.5 kg (287.7 lbs)

National Pokédex

#0289

Pokédex

#278

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

150

410

504

Attack

160

292

460

Defense

100

184

328

Sp. Atk

95

175

317

Sp. Def

65

121

251

Speed

100

184

328

Total

670

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Slaking, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Slaking doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #278
EV yield
3 HP
Catch rate
45
Base Exp.
252

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Slakoth

Slakoth

#276

Level 18

Vigoroth

Vigoroth

#277

Vigoroth

Vigoroth

#277

Level 36

Slaking

Slaking

#278

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass574%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass571%

-

White 2
LocationMethodLevelChanceConditions

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass574%

-

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass571%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartEncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

StartYawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

StartSlack OffNormalStatus--10

The user slacks off, restoring its own HP by up to half of its maximum HP.

7EncoreNormalStatus-1005

The user compels the target to keep using only the move it last used for three turns.

13Slack OffNormalStatus--10

The user slacks off, restoring its own HP by up to half of its maximum HP.

19Faint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

25AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

31CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

36SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

37Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage.

43CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

49FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

55FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

61PunishmentDarkPhysical-1005

This attack’s power increases the more the target has powered up with stat changes.

67Hammer ArmFightingPhysical1009010

The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM05RoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM60QuashDarkStatus-10015

The user suppresses the target and makes its move go last.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

CovetNormalPhysical6010040

The user endearingly approaches the target, then steals the target’s held item.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. It may also leave the target with a burn.

Gunk ShotPoisonPhysical120705

The user shoots filthy garbage at the target to attack. It may also poison the target.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. It may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. It may also leave the target with paralysis.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
Body SlamNormalPhysical8510015

Prior evolution: egg

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

Crush ClawNormalPhysical759510

Prior evolution: egg

The user slashes the target with hard and sharp claws. It may also lower the target’s Defense.

CurseGhostStatus--10

Prior evolution: egg

A move that works differently for the Ghost type than for all other types.

EndureNormalStatus--10

Prior evolution: level-up (Lv. 25)

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Focus EnergyNormalStatus--30

Prior evolution: level-up (Lv. 1)

The user takes a deep breath and focuses so that critical hits land more easily.

Focus PunchFightingPhysical15010020

Prior evolution: level-up (Lv. 49)

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

Fury SwipesNormalPhysical188015

Prior evolution: level-up (Lv. 19)

The target is raked with sharp claws or scythes for two to five times in quick succession.

Night SlashDarkPhysical7010015

Prior evolution: egg

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

PursuitDarkPhysical4010020

Prior evolution: egg

An attack move that inflicts double damage if used on a target that is switching out of battle.

ReversalFightingPhysical-10015

Prior evolution: level-up (Lv. 55)

An all-out attack that becomes more powerful the less HP the user has.

SlashNormalPhysical7010020

Prior evolution: level-up (Lv. 31)

The target is attacked with a slash of claws or blades. Critical hits land more easily.

TickleNormalStatus-10020

Prior evolution: egg

The user tickles the target into laughing, reducing its Attack and Defense stats.

UproarNormalSpecial9010010

Prior evolution: level-up (Lv. 1)

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Dynamic PunchFightingPhysical100505

Generation III → Pal Park → Generation IV → PokéTransfer

The user punches the target with full, concentrated power. It confuses the target if it hits.

Fury CutterBugPhysical209520

PokéTransfer from Generation IV

The target is slashed with scythes or claws. Its power increases if it hits in succession.

HeadbuttNormalPhysical7010015

PokéTransfer from Generation IV

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Mega KickNormalPhysical120755

Generation III → Pal Park → Generation IV → PokéTransfer

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical808520

Generation III → Pal Park → Generation IV → PokéTransfer

The target is slugged by a punch thrown with muscle-packed power.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Seismic TossFightingPhysical-10020

Generation III → Pal Park → Generation IV → PokéTransfer

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Shock WaveElectricSpecial60-20

PokéTransfer from Generation IV

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Sucker PunchDarkPhysical801005

PokéTransfer from Generation IV

This move enables the user to attack first. It fails if the target is not readying an attack, however.

Water PulseWaterSpecial6010020

PokéTransfer from Generation IV

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Traits

Ability options available to this Pokémon in this game.

Truant

Ability Slot 1

Pokémon can’t attack on consecutive turns.

Skips every second turn.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.