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B2/W2 / Pokédex

Nincada

Back to Pokédex

Nincada

#290 in the Black 2 and White 2 Pokédex • Trainee Pokémon

Nincada sprite

Normal

Shiny Nincada sprite

Shiny

Pokédex entries

Pokémon Black 2

It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.

Pokémon White 2

It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.

Details

Types

BugGround

Category

Trainee Pokémon

Height

0.5 m (1'08")

Weight

5.5 kg (12.1 lbs)

National Pokédex

#0290

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

31

172

266

Attack

45

85

207

Defense

90

166

306

Sp. Atk

30

58

174

Sp. Def

30

58

174

Speed

40

76

196

Total

266

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Nincada, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
255
Base Exp.
53

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Nincada

Nincada

#290

Level 20

Ninjask

Ninjask

#291

Nincada

Nincada

#290

When Nincada evolves at level 20 or higher, have an empty party slot and an ordinary Poké Ball in the bag.

Shedinja

Shedinja

#292

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Run Away; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Leech Life, Endure, Night Slash

White 2
LocationMethodLevelChanceConditions

Entralink

Entree Forest (Dream Park historical transfer)

Historical Dream World transfer10-

Dream Park historical catalog; ability: Run Away; exact Dream Point thresholds and per-record source gaps are documented separately, Historical Dream World transfer to Entree Forest; the official service has closed and new transfers are unavailable, Historical featured move options: Leech Life, Endure, Night Slash

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the target to inflict damage.

StartHardenNormalStatus--30

The user stiffens all the muscles in its body to raise its Defense stat.

5Leech LifeBugPhysical2010015

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

9Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

14Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes for two to five times in quick succession.

19Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

25False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

31Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

38Metal ClawSteelPhysical509535

The target is raked with steel claws. It may also raise the user’s Attack stat.

45DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM01Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM76Struggle BugBugSpecial3010020

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Bug BiteBugPhysical6010020

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug BuzzBugSpecial9010010

The user vibrates its wings to generate a damaging sound wave. It may also lower the target’s Sp. Def stat.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Faint AttackDarkPhysical60-20

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Final GambitFightingSpecial-1005

The user risks everything to attack its target. The user faints but does damage equal to the user’s HP.

GustFlyingSpecial4010035

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Night SlashDarkPhysical7010015

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Silver WindBugSpecial601005

The target is attacked with powdery scales blown by wind. It may also raise all the user’s stats.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

Fury CutterBugPhysical209520

PokéTransfer from Generation IV

The target is slashed with scythes or claws. Its power increases if it hits in succession.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

String ShotBugStatus-9540

PokéTransfer from Generation IV

The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat.

Traits

Ability options available to this Pokémon in this game.

Compound Eyes

Ability Slot 1

The Pokémon’s accuracy is boosted.

Increases moves' accuracy to 1.3×.

Run Away(Hidden Ability)

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

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