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B2/W2 / Pokédex

Bastiodon

Back to Pokédex

Bastiodon

#411 in the Black 2 and White 2 Pokédex • Shield Pokémon

Bastiodon sprite

Normal

Shiny Bastiodon sprite

Shiny

Pokédex entries

Pokémon Black 2

When they lined up side by side, no foe could break through. They shielded their young in that way.

Pokémon White 2

When they lined up side by side, no foe could break through. They shielded their young in that way.

Details

Types

RockSteel

Category

Shield Pokémon

Height

1.3 m (4'03")

Weight

149.5 kg (329.6 lbs)

National Pokédex

#0411

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

52

98

223

Defense

168

306

478

Sp. Atk

47

89

212

Sp. Def

138

252

412

Speed

30

58

174

Total

495

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Bastiodon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Def
Catch rate
45
Base Exp.
173

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
30

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Shieldon

Shieldon

#410

Level 30

Bastiodon

Bastiodon

#411

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

StartTauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

StartMetal SoundSteelStatus-8540

A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat.

6TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

10Metal SoundSteelStatus-8540

A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat.

15Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

24SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

28Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. It may also raise all the user’s stats at once.

30BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

36EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

43Metal BurstSteelPhysical-10010

The user retaliates with much greater power against the target that last inflicted damage on it.

51Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

58Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM05RoarNormalStatus-10020

The target is scared off and switched. In the wild, a battle against a single Pokémon ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM25ThunderElectricSpecial1207010

A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. It may also lower the target’s Sp. Def.

Iron DefenseSteelStatus--15

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. It may also make the target flinch.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Magic CoatPsychicStatus--15

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magnet RiseElectricStatus--10

The user levitates using electrically generated magnetism for five turns.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. It then becomes confused, however.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opponent’s team. The trap hurts opponents that switch into battle.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
Body SlamNormalPhysical8510015

Prior evolution: egg

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CounterFightingPhysical-10020

Prior evolution: egg

A retaliation move that counters any physical attack, inflicting double the damage taken.

CurseGhostStatus--10

Prior evolution: egg

A move that works differently for the Ghost type than for all other types.

Double-EdgeNormalPhysical12010015

Prior evolution: egg

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

FissureGroundPhysical-305

Prior evolution: egg

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Focus EnergyNormalStatus--30

Prior evolution: egg

The user takes a deep breath and focuses so that critical hits land more easily.

HeadbuttNormalPhysical7010015

Prior evolution: egg

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Rock BlastRockPhysical259010

Prior evolution: egg

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

Scary FaceNormalStatus-10010

Prior evolution: egg

The user frightens the target with a scary face to harshly reduce its Speed stat.

ScreechNormalStatus-8540

Prior evolution: egg

An earsplitting screech harshly reduces the target’s Defense stat.

Wide GuardRockStatus--10

Prior evolution: egg

The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
AvalancheIcePhysical6010010

PokéTransfer from Generation IV

An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Shock WaveElectricSpecial60-20

PokéTransfer from Generation IV

The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.

Traits

Ability options available to this Pokémon in this game.

Sturdy

Ability Slot 1

It cannot be knocked out with one hit.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Soundproof(Hidden Ability)

Gives full immunity to all sound-based moves.

Protects against sound-based moves.

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