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Clodsire

Clodsire

Paldea #54 in the Scarlet and Violet Pokédex

Clodsire

Paldea #54 in the Scarlet and Violet Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

130

370

464

Attack

75

139

273

Defense

60

112

240

Sp. Atk

45

85

207

Sp. Def

100

184

328

Speed

20

40

152

Total

430

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Annihilape

Farigiraf

Clodsire normal sprite

Normal

Shiny Clodsire sprite

Shiny

Clodsire

Paldea #54
PoisonGround

Height

1.8 m (5'11")

Weight

223 kg (491.6 lbs)

Abilities

Poison PointWater AbsorbUnaware(Hidden Ability)

It's Super Effective

Damage multipliers Clodsire takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ice

Ground

Psychic

Resists

Electric

Poison

0.25×

Fighting

0.5×

Bug

0.5×

Rock

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #54
EV yield
2 HP
Catch rate
90
Base Exp.
151

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Scarlet box art

Scarlet

When attacked, this Pokémon will retaliate by sticking thick spines out from its body. It’s a risky move that puts everything on the line.

Pokémon Violet box art

Violet

It lives at the bottom of ponds and swamps. It will carry Wooper on its back and ferry them across water from one shore to the other.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Wooper

Wooper

Paldea #53

Level 20

Clodsire

Clodsire

Paldea #54

Wooper

Wooper

Paldea #53

Level 20

Quagsire

Quagsire

Kitakami #6

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartAmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

StartPoison StingPoisonPhysical1510035

The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.

4Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

8Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

12Poison TailPoisonPhysical5010025

The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.

16SlamNormalPhysical807520

The target is slammed with a long tail, vines, or the like to inflict damage.

21YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

24Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

30Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

36MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

40ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

48EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM005Mud-SlapGroundSpecial2010010

The user hurls mud in the target's face to inflict damage and lower its accuracy.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM011Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

TM012Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.

TM013Acid SprayPoisonSpecial4010020

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM026Poison TailPoisonPhysical5010025

The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM045VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM051SandstormRockStatus--10

A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.

TM055DigGroundPhysical8010010

The user burrows into the ground on the first turn, then attacks on the next turn.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM077WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM083Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM090SpikesGroundStatus--20

The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.

TM091Toxic SpikesPoisonStatus--20

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

TM099Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

TM102Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM110LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

TM116Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM123SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM128AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM133Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.

TM142Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TM148Sludge BombPoisonSpecial9010010

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

TM149EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM150Stone EdgeRockPhysical100805

The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM174HazeIceStatus--30

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

TM175ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM186High HorsepowerGroundPhysical959510

The user fiercely attacks the target using its entire body.

TM204Double-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

TM209Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TM214Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.

TM224CurseGhostStatus--10

A move that has different effects depending on whether the user is a Ghost type or not.

Traits

Ability options available to this Pokémon in this game.

Poison Point

Ability Slot 1

Contact with the Pokémon may poison the attacker.

Has a 30% chance of poisoning attacking Pokémon on contact.

Water Absorb

Ability Slot 2

If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Absorbs Water moves, healing for 1/4 max HP.

Unaware(Hidden Ability)

When attacking, the Pokémon ignores the target's stat changes.

Ignores other Pokémon's stat modifiers for damage and accuracy calculation.

Paldea #160

Annihilape

Paldea #193

Farigiraf

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