Volbeat
#86 in the Ruby and Sapphire Pokédex • Firefly Pokémon
Volbeat
#86 in the Ruby and Sapphire Pokédex • Firefly Pokémon
Stats
Min
Max
HP
65
240
334
Attack
73
135
269
Defense
75
139
273
Sp. Atk
47
89
212
Sp. Def
85
157
295
Speed
85
157
295
Total
430
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Volbeat
Firefly Pokémon

Growth
| EV yield | 1 Spe |
|---|---|
| Catch rate | 150 |
| Base Exp. | 151 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 100% male 0% female |
| Egg cycles | 15 (3,840 steps) |
Lore

Ruby
With the arrival of night, VOLBEAT emits light from its tail. It communicates with others by adjusting the intensity and flashing of its light. This Pokémon is attracted by the sweet aroma of ILLUMISE.

Sapphire
VOLBEAT’s tail glows like a lightbulb. With other VOLBEAT, it uses its tail to draw geometric shapes in the night sky. This Pokémon loves the sweet aroma given off by ILLUMISE.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 117 Road 117 | Walking in tall grass or a cave | 13 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 117 Road 117 | Walking in tall grass or a cave | 13 | 5% | - |
Route 117 Road 117 | Walking in tall grass or a cave | 13 | 5% | - |
Route 117 Road 117 | Walking in tall grass or a cave | 14 | 4% | - |
Route 117 Road 117 | Walking in tall grass or a cave | 14 | 4% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | Charges the foe with a full- body tackle. |
| 5 | Confuse Ray | ![]() | Status | - | 100 | 10 | A sinister ray that confuses the foe. |
| 9 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| 13 | Moonlight | ![]() | Status | - | - | 5 | Restores HP. The amount varies with the weather. |
| 17 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| 21 | Tail Glow | ![]() | Status | - | - | 20 | Flashes a light that sharply raises SP. ATK. |
| 25 | Signal Beam | ![]() | Physical | 75 | 100 | 15 | A strange beam attack that may confuse the foe. |
| 29 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| 33 | Helping Hand | ![]() | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 37 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Baton Pass | ![]() | Status | - | - | 40 | Switches out the user while keeping effects in play. |
| Silver Wind | ![]() | Physical | 60 | 100 | 5 | A powdery attack that may raise abilities. |
| Trick | ![]() | Status | - | 100 | 10 | Tricks the foe into trading held items. |
Traits
Illuminate
Encounter rate increases.
Doubles the wild encounter rate.
Swarm
Ups BUG moves in a pinch.
Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.





































Physical
Status
Special



