Vibrava
#117 in the Ruby and Sapphire Pokédex • Vibration Pokémon
Vibrava
#117 in the Ruby and Sapphire Pokédex • Vibration Pokémon
Stats
Min
Max
HP
50
210
304
Attack
70
130
262
Defense
50
94
218
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
70
130
262
Total
340
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 Atk, 1 Spe |
|---|---|
| Catch rate | 120 |
| Base Exp. | 119 |
Lore

Ruby
To make prey faint, VIBRAVA generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon’s ultrasonic waves are so powerful, they can bring on headaches in people.

Sapphire
VIBRAVA’s wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Trapinch #116 | Level 35 | ![]() Vibrava #117 |
![]() Vibrava #117 | Level 45 | ![]() Flygon #118 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Sand Attack | ![]() | Status | - | 100 | 15 | Reduces the foe’s accuracy by hurling sand in its face. |
| Start | Bite | ![]() | Special | 60 | 100 | 25 | Bites with vicious fangs. May cause flinching. |
| Start | Feint Attack | ![]() | Special | 60 | - | 20 | Draws the foe close, then strikes without fail. |
| Start | Sand Tomb | ![]() | Physical | 15 | 70 | 15 | Traps and hurts the foe in quicksand for 2 to 5 turns. |
| 9 | Sand Attack | ![]() | Status | - | 100 | 15 | Reduces the foe’s accuracy by hurling sand in its face. |
| 17 | Feint Attack | ![]() | Special | 60 | - | 20 | Draws the foe close, then strikes without fail. |
| 25 | Sand Tomb | ![]() | Physical | 15 | 70 | 15 | Traps and hurts the foe in quicksand for 2 to 5 turns. |
| 33 | Crunch | ![]() | Special | 80 | 100 | 15 | Crunches with sharp fangs. May lower SP. DEF. |
| 35 | Dragon Breath | ![]() | Special | 60 | 100 | 20 | Strikes the foe with an incredible blast of breath. |
| 41 | Screech | ![]() | Status | - | 85 | 40 | Emits a screech to sharply reduce the foe’s DEFENSE. |
| 49 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| 57 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | A powerful quake, but has no effect on flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM39 | Rock Tomb | ![]() | Physical | 50 | 80 | 10 | Stops the foe from moving with rocks and cuts SPEED. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Levitate
Not hit by GROUND attacks.
Evades Ground moves.







































Status
Special
Physical





