Spoink
#110 in the Ruby and Sapphire Pokédex • Bounce Pokémon
Spoink
#110 in the Ruby and Sapphire Pokédex • Bounce Pokémon
Stats
Min
Max
HP
60
230
324
Attack
25
49
163
Defense
35
67
185
Sp. Atk
70
130
262
Sp. Def
80
148
284
Speed
60
112
240
Total
330
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 1 SpD |
|---|---|
| Catch rate | 255 |
| Base Exp. | 66 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
SPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this Pokémon cannot afford to stop bouncing - if it stops, its heart will stop.

Sapphire
SPOINK keeps a pearl on top of its head. The pearl functions to amplify this Pokémon’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Spoink #110 | Level 32 | ![]() Grumpig #111 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Jagged Pass | Walking in tall grass or a cave | 18 | 10% | - |
Jagged Pass | Walking in tall grass or a cave | 19 | 5% | - |
Jagged Pass | Walking in tall grass or a cave | 20 | 4% | - |
Jagged Pass | Walking in tall grass or a cave | 20 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Jagged Pass | Walking in tall grass or a cave | 20 | 10% | - |
Jagged Pass | Walking in tall grass or a cave | 21 | 5% | - |
Jagged Pass | Walking in tall grass or a cave | 22 | 4% | - |
Jagged Pass | Walking in tall grass or a cave | 22 | 1% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Splash | ![]() | Status | - | - | 40 | It’s just a splash... Has no effect whatsoever. |
| 7 | Psywave | ![]() | Special | - | 80 | 15 | Attacks with a psychic wave of varying intensity. |
| 10 | Odor Sleuth | ![]() | Status | - | - | 40 | Negates the foe’s efforts to heighten evasiveness. |
| 16 | Psybeam | ![]() | Special | 65 | 100 | 20 | Fires a peculiar ray that may confuse the foe. |
| 19 | Psych Up | ![]() | Status | - | - | 10 | Copies the foe’s effect(s) and gives to the user. |
| 25 | Confuse Ray | ![]() | Status | - | 100 | 10 | A sinister ray that confuses the foe. |
| 28 | Magic Coat | ![]() | Status | - | - | 15 | Reflects special effects back to the attacker. |
| 34 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| 37 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| 37 | Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| 43 | Bounce | ![]() | Physical | 85 | 85 | 5 | Bounces up, then down the next turn. May paralyze. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| TM49 | Snatch | ![]() | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Extrasensory | ![]() | Special | 80 | 100 | 30 | Attacks with a peculiar power. May cause flinching. |
| Future Sight | ![]() | Special | 80 | 90 | 15 | Heightens inner power to strike 2 turns later. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Trick | ![]() | Status | - | 100 | 10 | Tricks the foe into trading held items. |
Traits
Thick Fat
Heat-and-cold protection.
Halves damage from Fire and Ice moves.
Own Tempo
Prevents confusion.
Prevents confusion.






































Status
Special
Physical





