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R/S / Pokédex

Sentret

Back to Pokédex

Sentret

#161 in the National Pokédex • Scout Pokémon

This species is outside the Hoenn Pokédex. Obtaining it in Ruby or Sapphire requires a compatible Generation III trade or historical event.

Sentret sprite

Normal

Shiny Sentret sprite

Shiny

Pokédex entries

Ruby

When SENTRET sleeps, it does so while another stands guard. The sentry wakes the others at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear.

Sapphire

When SENTRET sleeps, it does so while another stands guard. The sentry wakes the others at the first sign of danger. When this Pokémon becomes separated from its pack, it becomes incapable of sleep due to fear.

Details

Type

Normal

Category

Scout Pokémon

Height

0.8 m (2'07")

Weight

6 kg (13.2 lbs)

National Pokédex

#0161

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

46

87

210

Defense

34

65

183

Sp. Atk

35

67

185

Sp. Def

45

85

207

Speed

20

40

152

Total

215

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Sentret, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Sentret doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Atk
Catch rate
255
Base Exp.
57

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
15 (256 steps per cycle; elapsed hatch time varies)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Sentret

Sentret

#161

Level 15

Furret

Furret

#162

Held Items

Items this Pokémon may hold when encountered in the wild.

These are the game’s programmed wild held-item rates. They do not establish a wild encounter location.

Ruby
5%
Sapphire
5%

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Scratches the foe with sharp claws.

4Defense CurlNormalStatus--40

Curls up to conceal weak spots and raise DEFENSE.

7Quick AttackNormalPhysical4010030

An extremely fast attack that always strikes first.

12Fury SwipesNormalPhysical188015

Rakes the foe with sharp claws, etc., 2 to 5 times.

17Helping HandNormalStatus--20

Boosts the power of the recipient's moves.

24SlamNormalPhysical807520

Slams the foe with a long tail, vine, etc.

31Follow MeNormalStatus--20

Draws attention to make foes attack only the user.

40RestPsychicStatus--10

The user sleeps for 2 turns, restoring HP and status.

49AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM01Focus PunchFightingPhysical15010020

A powerful loyalty attack. The user flinches if hit.

TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM10Hidden Power

Varies by IVs

Varies By Type30–7010015

The effectiveness varies with the user.

TM11Sunny DayFireStatus--5

Boosts the power of FIRE-type moves for 5 turns.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER-type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM22Solar BeamGrassSpecial12010010

Absorbs light in one turn, then attacks next turn.

TM23Iron TailSteelPhysical1007515

Attacks with a rock-hard tail. May lower DEFENSE.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may paralyze the foe.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM28DigGroundPhysical6010010

Digs underground the first turn and strikes next turn.

TM30Shadow BallGhostPhysical8010015

Hurls a black blob that may lower the foe's SP. DEF.

TM31Brick BreakFightingPhysical7510015

Destroys barriers such as REFLECT and causes damage.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM34Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

TM35FlamethrowerFireSpecial9510015

A powerful fire attack that may inflict a burn.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--10

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

TM46ThiefDarkSpecial4010010

While attacking, it may steal the foe's held item.

HM01CutNormalPhysical509530

Cuts the foe with sharp scythes, claws, etc.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AssistNormalStatus--20

Attacks randomly with one of the partner's moves.

Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

Focus EnergyNormalStatus--30

Focuses power to raise the critical-hit ratio.

PursuitDarkSpecial4010020

Inflicts bad damage if used on a foe switching out.

ReversalFightingPhysical-10015

Inflicts more damage when the user's HP is down.

SlashNormalPhysical7010020

Slashes with claws, etc. Has a high critical-hit ratio.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user's maximum HP.

TrickPsychicStatus-10010

Tricks the foe into trading held items.

Traits

Ability options available to this Pokémon in this game.

Run Away

Makes escaping easier.

Ensures success fleeing from wild battles.

Keen Eye

Prevents loss of accuracy.

Prevents accuracy from being lowered.

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