Natu
#162 in the Ruby and Sapphire Pokédex • Tiny Bird Pokémon
Natu
#162 in the Ruby and Sapphire Pokédex • Tiny Bird Pokémon
Stats
Min
Max
HP
40
190
284
Attack
50
94
218
Defense
45
85
207
Sp. Atk
70
130
262
Sp. Def
45
85
207
Speed
70
130
262
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Natu
Tiny Bird Pokémon


Growth
| EV yield | 1 SpA |
|---|---|
| Catch rate | 190 |
| Base Exp. | 64 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Ruby
NATU cannot fly because its wings are not yet fully grown. If your eyes meet with this Pokémon’s eyes, it will stare back intently at you. But if you move even slightly, it will hop away to safety.

Sapphire
NATU has a highly developed jumping ability. The Pokémon flaps and leaps onto tree branches that are taller than grown-up people to pick at the tree’s new shoots.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Safari Zone Safari Zone (NE/acro bike area) | Walking in tall grass or a cave | 27 | 10% | - |
Safari Zone Safari Zone (NE/acro bike area) | Walking in tall grass or a cave | 29 | 5% | - |
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 25 | 10% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 25 | 10% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Safari Zone Safari Zone (NE/acro bike area) | Walking in tall grass or a cave | 27 | 10% | - |
Safari Zone Safari Zone (NE/acro bike area) | Walking in tall grass or a cave | 29 | 5% | - |
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 25 | 10% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 25 | 10% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | Attacks the foe with a jabbing beak, etc. |
| 10 | Night Shade | ![]() | Physical | - | 100 | 15 | Inflicts damage identical to the user’s level. |
| 20 | Teleport | ![]() | Status | - | - | 20 | A psychic move for fleeing from battle instantly. |
| 30 | Future Sight | ![]() | Special | 80 | 90 | 15 | Heightens inner power to strike 2 turns later. |
| 30 | Wish | ![]() | Status | - | - | 10 | A wish that restores HP. It takes time to work. |
| 40 | Confuse Ray | ![]() | Status | - | 100 | 10 | A sinister ray that confuses the foe. |
| 50 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | An attack that steals half the damage inflicted. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Absorbs light in one turn, then attacks next turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Drill Peck | ![]() | Physical | 80 | 100 | 20 | A corkscrewing attack with the beak acting as a drill. |
| Feather Dance | ![]() | Status | - | 100 | 15 | Envelops the foe with down to sharply reduce ATTACK. |
| Feint Attack | ![]() | Special | 60 | - | 20 | Draws the foe close, then strikes without fail. |
| Haze | ![]() | Status | - | - | 30 | Creates a black haze that eliminates all stat changes. |
| Psych Up | ![]() | Status | - | - | 10 | Copies the foe’s effect(s) and gives to the user. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| Refresh | ![]() | Status | - | - | 20 | Heals poisoning, paralysis, or a burn. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
Traits
Synchronize
Passes on status problems.
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Early Bird
Awakens quickly from sleep.
Makes sleep pass twice as quickly.







































Status
Physical
Special



