Jirachi
#201 in the Ruby and Sapphire Pokédex • Wish Pokémon
Jirachi
#201 in the Ruby and Sapphire Pokédex • Wish Pokémon
Stats
Min
Max
HP
100
310
404
Attack
100
184
328
Defense
100
184
328
Sp. Atk
100
184
328
Sp. Def
100
184
328
Speed
100
184
328
Total
600
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 3 HP |
|---|---|
| Catch rate | 3 |
| Base Exp. | 270 |
Eggs
| Egg Groups | |
|---|---|
| Gender | Genderless |
| Egg cycles | 120 (30,720 steps) |
Lore

Ruby
A legend states that JIRACHI will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.

Sapphire
JIRACHI will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Hoenn Pokecenter | Receiving a Jirachi from the USA Colosseum Bonus Disc | 5 | 100% | - |
Hoenn Pokecenter | Receiving a Jirachi from the PAL copy of Pokemon channel | 5 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Hoenn Pokecenter | Receiving a Jirachi from the USA Colosseum Bonus Disc | 5 | 100% | - |
Hoenn Pokecenter | Receiving a Jirachi from the PAL copy of Pokemon channel | 5 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | A psychic attack that may cause confusion. |
| Start | Wish | ![]() | Status | - | - | 10 | A wish that restores HP. It takes time to work. |
| 5 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| 10 | Swift | ![]() | Physical | 60 | - | 20 | Sprays star-shaped rays that never miss. |
| 15 | Helping Hand | ![]() | Status | - | - | 20 | Boosts the power of the recipient’s moves. |
| 20 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| 25 | Refresh | ![]() | Status | - | - | 20 | Heals poisoning, paralysis, or a burn. |
| 30 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| 35 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| 40 | Future Sight | ![]() | Special | 80 | 90 | 15 | Heightens inner power to strike 2 turns later. |
| 45 | Cosmic Power | ![]() | Status | - | - | 20 | Raises DEFENSE and SP. DEF with a mystic power. |
| 50 | Doom Desire | ![]() | Physical | 120 | 85 | 5 | Summons strong sunlight to attack 2 turns later. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | Attacks with ultrasonic waves. May confuse the foe |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | Powerful, but leaves the user immobile the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | A mystical force prevents all status problems. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A powerful psychic attack that may lower SP. DEF. |
| TM30 | Shadow Ball | ![]() | Physical | 80 | 100 | 15 | Hurls a black blob that may lower the foe’s SP. DEF. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | Creates a wall of light that weakens physical attacks. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | Causes a sandstorm that rages for several turns. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user swaps special abilities with the target. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
Traits
Serene Grace
Promotes added effects.
Doubles the chance of moves' extra effects occurring.












































Special
Status
Physical


