Raids
Lv. 20
1288 -
1357 CP
Raids (WB)
Lv. 25
1610 -
1696 CP
Research
Lv. 15
966 -
1018 CP
Max CP
Lv. 50
2685 CP
View all Zygarde Ten Percent 100% IV (hundo) Combat Power values by encounter type.
A hundo Zygarde Ten Percent caught from a raid battle will have a CP of 1357 or 1696 when weather boosted in Windy or Sunny / Clear weather. A hundo Zygarde Ten Percent caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1018. A hundo Zygarde Ten Percent when fully powered up to Level 50 will have a maximum CP of 2685.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151018
1357
1696
2685
97.8%
1415151013
1351
1689
2673
97.8%
1514151015
1353
1692
2678
97.8%
1515141015
1353
1691
2677
95.6%
1315151008
1345
1681
2661
95.6%
1414151010
1347
1684
2666
95.6%
1415141010
1347
1683
2665
95.6%
1513151012
1350
1687
2671
95.6%
1514141012
1349
1687
2670
95.6%
1515131011
1348
1686
2668
93.3%
1215151004
1338
1673
2649
93.3%
1314151006
1341
1677
2654
93.3%
1315141005
1340
1676
2652
93.3%
1413151008
1344
1680
2659
93.3%
1414141007
1343
1679
2658
93.3%
1415131007
1342
1678
2656
93.3%
1512151010
1346
1683
2664
93.3%
1513141009
1345
1682
2663
93.3%
1514131009
1345
1681
2661
93.3%
1515121008
1344
1680
2660
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2311
2717
121
134
50
2284
2685
121
133
49
2257
2653
120
132
48
2230
2622
119
132
47
2203
2590
118
131
46
2177
2559
118
130
45
2150
2528
117
129
44
2124
2497
116
128
43
2098
2466
115
128
42
2072
2436
115
127
41
2046
2405
114
126
40
2020
2375
113
125
39
1992
2341
112
124
38
1963
2307
112
123
37
1934
2273
111
122
36
1905
2239
110
122
35
1876
2206
109
121
34
1847
2172
108
120
33
1818
2138
107
119
32
1790
2104
107
118
31
1761
2070
106
117
30
1732
2036
105
116
29
1674
1968
103
114
28
1616
1900
101
112
27
1559
1832
99
110
26
1501
1764
98
108
25
1443
1696
96
106
24
1385
1629
94
104
23
1328
1561
92
101
22
1270
1493
90
99
21
1212
1425
88
97
20
1154
1357
86
94
19
1097
1289
83
92
18
1039
1221
81
90
17
981
1153
79
87
16
923
1086
76
84
15
866
1018
74
82
14
808
950
71
79
13
750
882
69
76
12
693
814
66
73
11
635
746
63
70
10
577
678
60
67
9
516
607
57
63
8
455
535
54
59
7
394
463
50
55
6
333
392
46
51
5
272
320
41
46
4
211
248
36
40
3
150
177
31
34
2
89
105
23
26
1
28
33
13
14
Best PvP IVs (Rank 1)
Great League
0/14/12
1499 CP · Lv 24
Ultra League
1/15/15
2499 CP · Lv 49.5
Little Cup
1/15/14
499 CP · Lv 8
Master League
15/15/15
2685 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Zygarde Ten Percent before you spend any Stardust.







Yveltal










