Raids
Lv. 20
1486 -
1562 CP
Raids (WB)
Lv. 25
1858 -
1953 CP
Research
Lv. 15
1114 -
1171 CP
Max CP
Lv. 50
3091 CP
View all Diancie 100% IV (hundo) Combat Power values by encounter type.
A hundo Diancie caught from a raid battle will have a CP of 1562 or 1953 when weather boosted in Partly Cloudy or Overcast (Cloudy) weather. A hundo Diancie caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1171. A hundo Diancie when fully powered up to Level 50 will have a maximum CP of 3091.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151171
1562
1953
3091
97.8%
1415151166
1554
1943
3075
97.8%
1514151169
1559
1949
3085
97.8%
1515141168
1557
1946
3080
95.6%
1315151160
1547
1933
3060
95.6%
1414151164
1552
1940
3070
95.6%
1415141162
1549
1937
3065
95.6%
1513151167
1557
1946
3080
95.6%
1514141166
1554
1943
3075
95.6%
1515131164
1551
1940
3070
93.3%
1215151154
1539
1924
3045
93.3%
1314151158
1544
1930
3055
93.3%
1315141156
1541
1927
3050
93.3%
1413151162
1549
1936
3065
93.3%
1414141160
1546
1933
3060
93.3%
1415131158
1544
1930
3055
93.3%
1512151165
1554
1943
3075
93.3%
1513141164
1551
1940
3070
93.3%
1514131162
1549
1936
3065
93.3%
1515121160
1546
1933
3060
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
2682
3127
115
128
50
2650
3091
115
127
49
2619
3054
114
126
48
2588
3017
113
126
47
2557
2981
113
125
46
2526
2945
112
124
45
2495
2909
111
123
44
2465
2874
111
123
43
2434
2838
110
122
42
2404
2803
109
121
41
2374
2768
108
120
40
2344
2734
108
120
39
2311
2695
107
119
38
2277
2656
106
118
37
2244
2617
105
117
36
2210
2577
105
116
35
2177
2538
104
115
34
2143
2499
103
114
33
2110
2460
102
113
32
2076
2421
101
113
31
2043
2382
101
112
30
2010
2343
100
111
29
1943
2265
98
109
28
1876
2187
96
107
27
1808
2109
95
105
26
1741
2031
93
103
25
1674
1953
91
101
24
1607
1874
89
99
23
1540
1796
87
97
22
1473
1718
85
95
21
1406
1640
83
93
20
1339
1562
81
90
19
1272
1484
79
88
18
1205
1406
77
86
17
1138
1328
75
83
16
1072
1249
73
81
15
1005
1171
70
78
14
938
1093
68
75
13
871
1015
65
73
12
804
937
63
70
11
737
859
60
67
10
670
781
57
64
9
599
698
54
60
8
528
616
51
57
7
457
533
47
53
6
387
451
43
48
5
316
368
39
44
4
245
286
35
38
3
174
203
29
32
2
103
121
22
25
1
33
38
12
14
Best PvP IVs (Rank 1)
Great League
0/7/15
1500 CP · Lv 21
Ultra League
0/15/15
2497 CP · Lv 39
Little Cup
2/15/15
499 CP · Lv 7
Master League
15/15/15
3091 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Diancie before you spend any Stardust.







Zygarde










