Raids
Lv. 20
1866 -
1948 CP
Raids (WB)
Lv. 25
2332 -
2436 CP
Research
Lv. 15
1399 -
1461 CP
Max CP
Lv. 50
3855 CP
View all Zygarde Fifty Percent 100% IV (hundo) Combat Power values by encounter type.
A hundo Zygarde Fifty Percent caught from a raid battle will have a CP of 1948 or 2436 when weather boosted in Windy or Sunny / Clear weather. A hundo Zygarde Fifty Percent caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1461. A hundo Zygarde Fifty Percent when fully powered up to Level 50 will have a maximum CP of 3855.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151461
1948
2436
3855
97.8%
1415151455
1939
2424
3837
97.8%
1514151458
1944
2431
3847
97.8%
1515141458
1944
2431
3847
95.6%
1315151448
1930
2413
3820
95.6%
1414151452
1935
2419
3830
95.6%
1415141452
1935
2420
3830
95.6%
1513151455
1940
2426
3839
95.6%
1514141455
1940
2426
3840
95.6%
1515131455
1941
2426
3840
93.3%
1215151441
1921
2402
3802
93.3%
1314151445
1926
2408
3812
93.3%
1315141445
1927
2408
3812
93.3%
1413151449
1931
2415
3822
93.3%
1414141449
1932
2415
3822
93.3%
1415131449
1932
2415
3822
93.3%
1512151452
1936
2421
3832
93.3%
1513141452
1937
2421
3832
93.3%
1514131453
1937
2421
3832
93.3%
1515121453
1937
2421
3832
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
3415
3901
202
214
50
3375
3855
200
213
49
3335
3809
199
212
48
3295
3764
198
210
47
3255
3719
197
209
46
3216
3674
196
208
45
3177
3629
194
207
44
3138
3585
193
205
43
3099
3541
192
204
42
3061
3497
191
203
41
3023
3453
190
202
40
2985
3410
188
200
39
2942
3361
187
199
38
2900
3313
186
197
37
2857
3264
184
196
36
2815
3215
183
194
35
2772
3166
182
193
34
2729
3118
180
191
33
2687
3069
179
190
32
2644
3020
177
188
31
2601
2972
176
187
30
2559
2923
174
185
29
2473
2825
171
182
28
2388
2728
168
179
27
2303
2630
165
176
26
2217
2533
162
173
25
2132
2436
159
169
24
2047
2338
156
166
23
1961
2241
153
162
22
1876
2143
149
159
21
1791
2046
146
155
20
1705
1948
142
151
19
1620
1851
139
147
18
1535
1753
135
143
17
1450
1656
131
139
16
1364
1559
127
135
15
1279
1461
123
131
14
1194
1364
119
126
13
1109
1266
115
122
12
1023
1169
110
117
11
938
1072
105
112
10
853
974
100
107
9
763
871
95
101
8
673
768
89
95
7
582
665
83
88
6
492
562
76
81
5
402
460
69
73
4
312
357
61
64
3
222
254
51
54
2
132
151
39
42
1
42
48
22
23
Best PvP IVs (Rank 1)
Great League
1/14/14
1498 CP · Lv 16.5
Ultra League
1/14/14
2497 CP · Lv 27.5
Little Cup
0/3/4
500 CP · Lv 6
Master League
15/15/15
3855 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Zygarde Fifty Percent before you spend any Stardust.







Yveltal










