Raids
Lv. 20
2197 -
2289 CP
Raids (WB)
Lv. 25
2746 -
2862 CP
Research
Lv. 15
1648 -
1717 CP
Max CP
Lv. 50
4530 CP
View all Hoopa Unbound 100% IV (hundo) Combat Power values by encounter type.
A hundo Hoopa Unbound caught from a raid battle will have a CP of 2289 or 2862 when weather boosted in Windy or Fog weather. A hundo Hoopa Unbound caught from a research task or GO Pass encounter reward will be Level 15 and have a hundo CP of 1717. A hundo Hoopa Unbound when fully powered up to Level 50 will have a maximum CP of 4530.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
IVs (A/D/S)
100.0%
ML #11515151717
2289
2862
4530
97.8%
1415151712
2282
2853
4516
97.8%
1514151713
2284
2855
4518
97.8%
1515141712
2283
2854
4517
95.6%
1315151706
2275
2844
4502
95.6%
1414151707
2277
2846
4505
95.6%
1415141707
2276
2845
4504
95.6%
1513151709
2278
2848
4507
95.6%
1514141708
2277
2847
4506
95.6%
1515131708
2277
2846
4505
93.3%
1215151701
2268
2835
4488
93.3%
1314151702
2270
2837
4491
93.3%
1315141702
2269
2837
4490
93.3%
1413151703
2271
2839
4494
93.3%
1414141703
2270
2838
4493
93.3%
1415131703
2270
2838
4492
93.3%
1512151704
2272
2841
4496
93.3%
1513141704
2272
2840
4495
93.3%
1514131704
2271
2839
4494
93.3%
1515121703
2271
2839
4493
Spreads 1–20 of 216 (10/10/10 to 15/15/15)
Page 1 of 11
By level
51
4039
4584
146
158
50
3991
4530
145
157
49
3944
4476
144
157
48
3897
4422
143
156
47
3850
4369
142
155
46
3804
4316
141
154
45
3757
4264
141
153
44
3711
4212
140
152
43
3666
4160
139
151
42
3620
4108
138
150
41
3575
4057
137
149
40
3530
4006
136
148
39
3480
3949
135
147
38
3430
3892
134
146
37
3379
3835
133
145
36
3329
3778
132
144
35
3278
3720
131
143
34
3228
3663
130
142
33
3177
3606
129
140
32
3127
3549
128
139
31
3077
3491
127
138
30
3026
3434
126
137
29
2925
3320
124
135
28
2824
3205
122
132
27
2723
3091
120
130
26
2623
2976
117
128
25
2522
2862
115
125
24
2421
2747
113
123
23
2320
2633
110
120
22
2219
2518
108
117
21
2118
2404
105
115
20
2017
2289
103
112
19
1916
2175
100
109
18
1815
2060
98
106
17
1715
1946
95
103
16
1614
1831
92
100
15
1513
1717
89
97
14
1412
1602
86
93
13
1311
1488
83
90
12
1210
1374
80
87
11
1109
1259
76
83
10
1009
1145
73
79
9
902
1024
69
75
8
795
903
64
70
7
689
782
60
65
6
582
661
55
60
5
476
540
50
54
4
369
419
44
48
3
263
298
37
40
2
156
177
28
31
1
49
56
16
17
Best PvP IVs (Rank 1)
Great League
5/15/15
1498 CP · Lv 13.5
Ultra League
0/15/13
2498 CP · Lv 23
Little Cup
0/12/7
500 CP · Lv 5
Master League
15/15/15
4530 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
The catch method sets the level and the lowest IVs you can get:
- Field, Special, and GO Battle League research catches are Level 15 with a 10/10/10 IV floor.
- Eggs and raid catches (no weather boost) are Level 20 with a 10/10/10 IV floor.
- Weather-boosted raid catches are Level 25 with a 10/10/10 IV floor.
- Wild catches range from Level 1 to 30 with no IV floor (Level 6 to 35 and a 4/4/4 floor when weather-boosted).
- Shadow raid catches use a 6/6/6 IV floor.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Hoopa Unbound before you spend any Stardust.







Diancie










