Rocket Grunts
Lv. 8Rocket Grunts (WB)
Lv. 13Shadow Raids
Lv. 20Shadow Raids (WB)
Lv. 25Max CP
Lv. 50The IV floor for Rocket Grunts is 1/1/1, or 4/4/4 when weather boosted. Shadow Raids use a 6/6/6 IV floor. The hundo CP is always 15/15/15.
View all Shadow Helioptile 100% IV (hundo) Combat Power values by encounter type.
A hundo Shadow Helioptile caught from a Team GO Rocket Grunt, Leader, or Giovanni encounter will be Level 8 and have a CP of 210, or Level 13 and have a CP of 346 when weather boosted. A hundo Shadow Helioptile caught from a Shadow Raid will be Level 20 and have a CP of 533, or Level 25 and have a CP of 666 when weather boosted. A hundo Shadow Helioptile when fully powered up to Level 50 will have a maximum CP of 1054.
Continue scrolling to see a complete encounter CP, IV, and Max CP chart for every possible IV combination, from 0/0/0 to 15/15/15.
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
IVs (A/D/S)
100.0%
ML #1151515533
666
1054
97.8%
141515529
661
1046
97.8%
151415530
662
1049
97.8%
151514531
664
1051
95.6%
131515524
656
1038
95.6%
141415526
657
1041
95.6%
141514527
659
1043
95.6%
151315527
659
1043
95.6%
151414528
660
1045
95.6%
151513529
661
1047
93.3%
121515520
651
1030
93.3%
131415522
652
1033
93.3%
131514523
653
1034
93.3%
141315523
654
1035
93.3%
141414524
655
1037
93.3%
141513525
656
1039
93.3%
151215524
655
1037
93.3%
151314525
656
1039
93.3%
151413526
658
1041
93.3%
151512527
659
1043
Spreads 1–20 of 1000 (6/6/6 to 15/15/15)
Page 1 of 50
Lookup
Search all IV spreads across every legal power-up level.
By level
51
817
1067
107
120
50
808
1054
106
119
49
798
1042
106
118
48
789
1029
105
117
47
779
1017
104
117
46
770
1005
104
116
45
760
993
103
115
44
751
980
102
115
43
742
968
102
114
42
733
956
101
113
41
723
944
101
112
40
714
933
100
112
39
704
919
99
111
38
694
906
98
110
37
684
893
98
109
36
674
879
97
108
35
663
866
96
108
34
653
853
95
107
33
643
839
95
106
32
633
826
94
105
31
623
813
93
104
30
612
799
92
103
29
592
773
91
102
28
571
746
89
100
27
551
719
88
98
26
531
693
86
96
25
510
666
84
94
24
490
639
83
92
23
469
613
81
90
22
449
586
79
88
21
428
559
77
86
20
408
533
75
84
19
388
506
73
82
18
367
479
71
80
17
347
453
69
78
16
326
426
67
75
15
306
399
65
73
14
285
373
63
70
13
265
346
61
68
12
245
319
58
65
11
224
293
56
62
10
204
266
53
59
9
182
238
50
56
8
161
210
47
53
7
139
182
44
49
6
118
154
40
45
5
96
125
36
41
4
74
97
32
36
3
53
69
27
30
2
31
41
21
23
1
10
13
11
13
Best PvP IVs (Rank 1)
Great League
15/15/15
1054 CP · Lv 50
Ultra League
15/15/15
1054 CP · Lv 50
Little Cup
0/13/14
499 CP · Lv 21.5
Master League
15/15/15
1054 CP · Lv 50
Switch to All IVs to find these spreads in the chart, or open the full PvP IV checker.
How it works
Combat Power (CP) combines a Pokémon's base stats, its three Individual Values (IVs), and its level. IVs run from 0 to 15 for Attack, Defense, and Stamina, so a perfect spread is 15/15/15. The IV percentage is the total of the three out of 45, so 15/15/15 is 100% and a 10/10/10 floor is about 67%.
Team GO Rocket and Shadow Raid catches set the encounter level and the lowest IVs you can get:
- Team GO Rocket encounters from Grunts, Leaders, and Giovanni are Level 8, or Level 13 when weather boosted.
- Shadow Raid catches are Level 20, or Level 25 when weather boosted.
- Shadow Raid catches use a 6/6/6 IV floor.
- The all-IV view shows theoretical CP for every IV spread, from 0/0/0 to 15/15/15.
Powering up raises the level and the CP, but never the IVs. The CP a Pokémon shows at catch is the fastest way to spot a high-IV Shadow Helioptile before you spend any Stardust.








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