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Electivire Dynamax

Dynamax Electivire PvP Move Effects

Trainer Battles

These Dynamax Electivire moves can raise or lower stats in Trainer Battles, on top of dealing damage.

Electric type

100% chance to reduce the User's Defense by 33%

Dynamax Electivire Fast Moves

Fast Attacks

Dynamax Electivire can learn 2 fast moves in Pokémon GO, covering Fighting- and Electric-type damage. Thunder Shock matches Dynamax Electivire's own typing and earns a 1.2× STAB bonus.

Gyms & Raids

Power

5

Energy

5

Duration

0.5s

Damage window

0.2s – 0.5s

DPS

10

Weather boost

Overcast (Cloudy)

Overcast (Cloudy)

Trainer Battles

Power

6

Energy

8

Duration

2 turns

Archetype

Gyms & Raids

Power

4

Energy

7

Duration

0.5s

Damage window

0.2s – 0.5s

DPS

8

Weather boost

Rainy

Rainy

Trainer Battles

Power

4

Energy

9

Duration

2 turns

Archetype

Compare fast moves

Fast Attack Type Coverage

Move
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy

Low Kick

160%100%100%100%100%160%100%62.5%100%62.5%62.5%62.5%160%39.1%100%160%160%62.5%

Thunder Shock

100%100%160%62.5%62.5%100%100%100%39.1%160%100%100%100%100%62.5%100%100%100%

Dynamax Electivire Charged Moves

Charged Attacks

Dynamax Electivire can learn 5 charged moves in Pokémon GO, covering Fire-, Ice-, and Electric-type damage. Thunder, Thunder Punch, and Wild Charge match Dynamax Electivire's own typing and earn a 1.2× STAB bonus.

Gyms & Raids

Power

65

Energy

-50

Duration

2.0s

Damage window

1.3s – 1.5s

DPE

1.3

Weather boost

Sunny / Clear

Sunny / Clear

Trainer Battles

Power

90

Energy

-55

DPE

1.64

Archetype

Gyms & Raids

Power

50

Energy

-33

Duration

2.0s

Damage window

1.4s – 1.7s

DPE

1.52

Weather boost

Snow

Snow

Trainer Battles

Power

60

Energy

-40

DPE

1.5

Archetype

Gyms & Raids

Power

100

Energy

-100

Duration

2.5s

Damage window

1.3s – 2.3s

DPE

1

Weather boost

Rainy

Rainy

Trainer Battles

Power

100

Energy

-60

DPE

1.67

Archetype

Gyms & Raids

Power

50

Energy

-33

Duration

2.0s

Damage window

1.9s – 1.8s

DPE

1.52

Weather boost

Rainy

Rainy

Trainer Battles

Power

60

Energy

-40

DPE

1.5

Archetype

Gyms & Raids

Power

90

Energy

-50

Duration

2.5s

Damage window

1.6s – 2.0s

DPE

1.8

Weather boost

Rainy

Rainy

Trainer Battles

Power

100

Energy

-45

DPE

2.22

Archetype

Effect

100% chance to reduce the User's Defense by 33%

Compare charged moves

Charged Attack Type Coverage

Move
Normal
Fire
Water
Electric
Grass
Ice
Fighting
Poison
Ground
Flying
Psychic
Bug
Rock
Ghost
Dragon
Dark
Steel
Fairy

Flamethrower

100%62.5%62.5%100%160%160%100%100%100%100%100%160%62.5%100%62.5%100%160%100%

Ice Punch

100%62.5%62.5%100%160%62.5%100%100%160%160%100%100%100%100%160%100%62.5%100%

Thunder

100%100%160%62.5%62.5%100%100%100%39.1%160%100%100%100%100%62.5%100%100%100%

Thunder Punch

100%100%160%62.5%62.5%100%100%100%39.1%160%100%100%100%100%62.5%100%100%100%

Wild Charge

100%100%160%62.5%62.5%100%100%100%39.1%160%100%100%100%100%62.5%100%100%100%

Second charged move cost

Unlocking a second charged move lets Dynamax Electivire carry two charged attacks at once, in raids and in Trainer Battles.

Stardust75,000Candy75

Frequently Asked Questions

How many moves can Dynamax Electivire learn in Pokémon GO?

Dynamax Electivire can learn 2 fast moves and 5 charged moves. Flamethrower is a legacy move that can only be learned with an Elite TM or during special events.

How much does Dynamax Electivire's second charged move cost?

Unlocking a second charged move for Dynamax Electivire costs 75,000 Stardust and 75 Candy.

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